ehRSCamera for use with Redshift

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Cacoman
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ehRSCamera for use with Redshift

Post by Cacoman » 03 Jun 2014, 02:21

Hello!

I am releasing the ehRSCamera addon v1.0 for Softimage to use with Redshift.

The addon will allow you to use real camera parameters into Softimage along with the combination of RSPhotographic Exposure, RS Bokeh and Motion Blur, to get accurate real world DoF and cinematographic motion blur.

These parameters are driven by the f/stop, lens focal lenght and shutter speed.

DoF is calculated using the lens focal lenght and lens apperture with very accurate results. Visual aids for focus target, near distance focus and far distance focus are visible, and change interectivly when you drive the camera paremeters, or change the distance to focus to place your objects inside or outside the focal range.

A rotary shutter speed option is available as well to set the degrees of the rotary shutter. This will drive the time the shutter expose the “film” to light in terms of the actual frame rate, and do the math to set the Redshift motion blur parameters.

A white balance option in °K has been implemented. You can set your RS Physical Light and RS IES Light, to color temperature, and have now accurate in camera white balance with no more guessing of what the RGB values should be.

It can be used in conjunction with HDRI images with the Redshift Dome Light or Environment to adjust the shot to the lighting conditions of the HDRI image.

The addon comes with real camera presets of the backfilm or sensor size, and aspect ratio.

A slider for changing the scene scale in terms of SI units = x/cm will quickly adjust the scale of the camera optical calculations to show the new values of the DoF and focal range.

You can create a new camera or turn a pre-existing one into a Redshift Camera.

A “Manual Mode” option is included that will allow you to control the RS Bokeh, RS Photographic Exposure and motion blur independently of the camera.

The “Auto Mode” will bring back the camera to drive all these parameters again.

I included a User’s Manual to describe all the plugin options.

I hope that you will find this addon fun and useful for your personal use or production.

Cheers and happy renderings!

Image

https://www.dropbox.com/sh/unk9jbeyrxyq ... ehRSCamera
To create something that does not exist, to exist.

El Burritoh
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Re: ehRSCamera for use with Redshift

Post by El Burritoh » 03 Jun 2014, 15:48

Nice work! Thanks for sharing, Emilio!
-Tim Crowson
High Nerd, of the Order of Magnetic Nerds
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Cacoman
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Re: ehRSCamera for use with Redshift

Post by Cacoman » 03 Jun 2014, 20:28

Thank you and I hope you will find it fun and useful.
To create something that does not exist, to exist.

Nox
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Re: ehRSCamera for use with Redshift

Post by Nox » 03 Jun 2014, 20:49

Cool, thanks!

angelous4x
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Re: ehRSCamera for use with Redshift

Post by angelous4x » 04 Jun 2014, 00:28

very awesome thank you

julca
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Re: ehRSCamera for use with Redshift

Post by julca » 04 Jun 2014, 13:14

Cool ! Thanks for sharing !

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druitre
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Re: ehRSCamera for use with Redshift

Post by druitre » 05 Jun 2014, 15:06

Thank you

Toonafish
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Re: ehRSCamera for use with Redshift

Post by Toonafish » 20 Jun 2014, 12:41

Thanks a lot Cacoman !

Might be I ran into a little bug. I just reloaded a scene in 2014 SP2 with an ehRSCamera, and it looks like the camera PPG is broken. And when I try to render a frame I get an error:
"# ERROR : expected an indented block - [line 2 in update code]
# ERROR : 2190 - The scripted operator connected to RED_Epic_Camera.camera.Redshift_Photographic_Exposure.PEEnable produced a runtime error during its evaluation and will no longer be evaluated.
#"

If you want I can send you the scene file.

cheers,

-Ronald

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Cacoman
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Re: ehRSCamera for use with Redshift

Post by Cacoman » 20 Jun 2014, 13:41

Hello. Yes it is a bug. It has something to do with the scripted operators at the Bokeh and Photographic Exposure. When you reload the scene they are breaking.

I am still working on this, as those are the only scripted operators that are breaking after reloading.

But unfortunatley or fortunatley (depends haha), I am in the middle of a couple of projects, so thank you for your patience.

I made a quick "fix" work around and the link is updated with the latest.

After reloading the scene just put the camera in "Manual" Mode and then back in "Auto" from the ehRSCamera Menu. It will bring back your camera fully functional again.
To create something that does not exist, to exist.

Toonafish
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Re: ehRSCamera for use with Redshift

Post by Toonafish » 23 Jun 2014, 10:44

Great! Thanks a lot for taking the time. I'll download the latest version.

- Ronald

anyheart
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Re: ehRSCamera for use with Redshift

Post by anyheart » 15 Aug 2014, 04:42

wow~! This is really amazing tool! :-bd

Bullit
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Re: ehRSCamera for use with Redshift

Post by Bullit » 18 Aug 2014, 15:29

How Redshift is going?still ICE limitations? I lost a bit of what is going there.

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Cacoman
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Re: ehRSCamera for use with Redshift

Post by Cacoman » 06 Jan 2016, 01:42

Hello I fixed a couple of bugs.

1. Addon crashing after reopening scene FIXED
2. Camera List not displaying properly FIXED

Tested in SI 2015 SP1

https://www.dropbox.com/sh/fvkeiaxd0w7y ... -Pwea?dl=0

Cheers!
To create something that does not exist, to exist.

angelous4x
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Re: ehRSCamera for use with Redshift

Post by angelous4x » 06 Jan 2016, 22:32

Hey guys, really need this one i am in a pinch here,

all the buttons are grayed out, and i can't seem to use it, i just dragged and dropped the plug in,
i am in soft 2015 and the latest RS.

thanks

Angel

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Cacoman
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Re: ehRSCamera for use with Redshift

Post by Cacoman » 06 Jan 2016, 22:47

What do you mean by grayed out?

I just tested again by drag and drop and it works ok in 2015 SP1

Can you post a screen shot?

Make sure you have Redshift enabled in render scene options before using it. There is a warning message that pops out if you don't have Redshift as the render engine.

Cheers!
To create something that does not exist, to exist.

angelous4x
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Re: ehRSCamera for use with Redshift

Post by angelous4x » 06 Jan 2016, 22:54

i also tried to install it to a work ground and user root via the file-> install add-on

sorry to be a hassle
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