WireD, rray-type, invertSurface and Tracer now 64 bit

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rray
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WireD, rray-type, invertSurface and Tracer now 64 bit

Post by rray » 16 Jun 2010, 20:12

Just a small heads up - I converted some of my shaders to 64 bit:

WireD:
mental ray shader that outputs distance from rendered point to wireframe mesh. requires an xsi data operator to work. Install both plugins, then apply Property->MR GeoInformation to the polygon mesh object, then connect WireD shader (tutorial included in zip)

Tracer:
This render tree node allows to continue tracing the ray in an arbitrary direction. In addition, you can provide mental ray with a fake intersection point for the ongoing computation.
It's actually 2 shaders, #1 returns the next ray's length, #2 continues sampling for color. As an example, this could be used for computing thickness (trace direction = eye ray) , return ray length.


RRay Type
This is an advanced Ray Type switch that adds support for 2nd and 3rd+ generation reflection/refraction ray types. Also there's an option to make the object invisible for selected ray types

Invert Surface
This render tree node passes the inverted surface normal to its connected nodes.
For an example, this can be used in conjunction with the Ambient Occlusion shader to darken the convex instead of the concave areas of an object (like this).
In combination with a second Ambient Occlusion shader (which is fed the original normal), this can be used to create a simple edge detection render tree (Here's an example scene)


available on rray.de
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softimage resources section (formerly known as rray.de/xsi) updated May 30 2018

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Hirazi Blue
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Re: WireD, rray-type, invertSurface and Tracer now 64 bit

Post by Hirazi Blue » 16 Jun 2010, 20:19

Great news... :-bd :ymparty:
On behalf of 'the (very annoying) club of people waiting for a 64 bit version of "WireD"':
thank you, thank you, thank you... :D
...

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rray
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Re: WireD, rray-type, invertSurface and Tracer now 64 bit

Post by rray » 16 Jun 2010, 20:29

you're welcome! It took a while until I finally got a 64 bit os, and a whole new other while to collect all the necessary source code ~o)
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softimage resources section (formerly known as rray.de/xsi) updated May 30 2018

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Hirazi Blue
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Re: WireD, rray-type, invertSurface and Tracer now 64 bit

Post by Hirazi Blue » 17 Jun 2010, 21:21

Just got to installing the shaders, except for Tracer,
MRGeoInfo & WireD install and work perfectly :ymparty:

The rray-type & invertSurface addons however report (in the install addon dialog, when installing) that there's nothing to install. I checked the xml but couldn't find anything obviously amiss (which obviously doesn't mean a thing...).
Redownloading them didn't do the trick either.
This is probably user error, but do you have any idea what could be going on?

I'll check Tracer tomorrow...
...

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rray
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Re: WireD, rray-type, invertSurface and Tracer now 64 bit

Post by rray » 17 Jun 2010, 22:04

My bad! Did some "cleanup" in the texteditor 8-} Files are fixed now on the rray.de

Thanks for letting me know, and the plug %-(
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softimage resources section (formerly known as rray.de/xsi) updated May 30 2018

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wacom
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Re: WireD, rray-type, invertSurface and Tracer now 64 bit

Post by wacom » 17 Jun 2010, 22:48

Was looking for wire-D the other day but could not conjure up the name for some reason! Thank you for the 64bit update and thank you for reminding me about the wonderful rray.de site!
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knekke
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Re: WireD, rray-type, invertSurface and Tracer now 64 bit

Post by knekke » 25 Jun 2010, 12:03

Does anybody have a compiled version of rray-type for linux64 or can point me to some sort of shader-compiling-how-to for linux?
thanks a lot