Quick Cache 2

Plugins linking to this thread: (hide)

Quick Cache 2Author: Constantine Tarasenkov
This plugin helps you cache point clouds, meshes and curves in a quick and efficient way [..]

The main feature of the new version is the ability to cache multiple particle clouds at once. Now it's more stable also, you can try to break it by selecting all objects around, push buttons in a chaotic manner and do crazy stuff with selections - it will work properly no matter what. Changelist: Caching is now works on ICE. Work in the production environment showed me that standard caching via Cache Manager is not working for complex simulated pointclouds. Cache loads within the one object now. It's achieved by the disabling construction stack logic that allows you to save original simulation ice trees and get a cached version speed on a preview and render at the same time. It's means that your shader and settings of the point cloud will be applied to cache also. Added »Folder« button that opens cache folders of the selected objects. Video is now recording to png mov format. This is the smallest and best quality video format that is available. You can disable video recording now if you want to. Added samples checkbox for subframe sampling of the simulated point clouds. Default settings of the ppg can be changed in a SIQC_Defaults.py file

Installation: copy »QuickCache« folder into »ApplicationPlugins« user folder and restart Softimage. To add it into a scene, go to Model -> Property -> QuickCache
Introduction video at youtube.

local backup: QuickCache.rar

User avatar
Tekano
Posts: 488
Joined: 09 Jun 2009, 14:49
Location: London, UK

Re: Quick Cache 2

Post by Tekano » 13 Apr 2012, 21:04

druitre wrote:I've got another question/feature request:

Maybe this would be a compound that deserves a life by it's own, as a replacement for the factory cache on file node.
oh, how about this viewtopic.php?f=19&t=2293 ;) not exactly a replacement for the cache on file node but an 'addition' also this is really crude and simple way to do this, nowhere near as elegant as Iamvfx's implementation but it gets the job done for slowing down (or speeding up) a cache without having to re-cache substeps.
Gossip is what no one claims to like, but everybody enjoys.

User avatar
druitre
Posts: 471
Joined: 25 Jun 2009, 23:35

Re: Quick Cache 2

Post by druitre » 14 Apr 2012, 18:40

Thanks Tekano!

User avatar
bottleofram
Posts: 355
Joined: 17 Aug 2010, 11:21

Re: Quick Cache 2

Post by bottleofram » 16 Apr 2012, 12:38

Workgroup installation doesnt work yet, Constantine. Its looking for Capture.preset in the user folder (even if the capture is checked off), gives me an option to locate it manually but than it seems to fail completely (both cache and reading).

In any case, thanks for trying. Currently, i have no problem installing it in a regular user folder.

iamVFX
Posts: 697
Joined: 24 Sep 2010, 18:28

Re: Quick Cache 2

Post by iamVFX » 16 Apr 2012, 13:58

Oh, my bad, sorry! I forgot about it

Now it works! Thank you for helping me out, bottleofram! :)

Link is updated

Great compound, Tekano, thanks!

Post Reply

Who is online

Users browsing this forum: No registered users and 21 guests