TR Preset

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sOBE
Posts: 25
Joined: 30 Apr 2012, 10:31

TR Preset

Post by sOBE » 27 Oct 2013, 14:15

Hi all here is my solution, how easy could be using presets in softimage
not working with ICE nodes because this isn't allowed by default
Let me now, if you find some problems I haven't tested very much

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TR_Preset_1.0.rar
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danyargici
Posts: 56
Joined: 09 Nov 2009, 10:58

Re: TR Preset

Post by danyargici » 30 Oct 2013, 13:20

This looks really great, thanks! I'll share any feedback as soon as I have time to try it!

benoit81
Posts: 73
Joined: 03 Oct 2011, 20:51

Re: TR Preset

Post by benoit81 » 30 Oct 2013, 13:49

Hello sOBE,

Really nice ! (faster than saving preset). I use everyday TR_Merge (really usefull).
Just a few ideas of improvements :
- TR_Merge would be nice if the animation of the parent object were preserved ?
- TR_Precise would be usefull it works also in Texture Editor !
- TR_Preset would be nice to have in the context menu "apply previous values", "change default values", "restore default values"

Regards,

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sOBE
Posts: 25
Joined: 30 Apr 2012, 10:31

Re: TR Preset

Post by sOBE » 30 Oct 2013, 14:29

Thanks guys

benoit81 I'll take a look on this ideas, but i am afraid of possibility in Texture editor, there is no option to control SRT speed.

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ActionArt
Posts: 853
Joined: 25 Nov 2010, 18:23
Location: Canada

Re: TR Preset

Post by ActionArt » 30 Oct 2013, 15:10

Nice! I just have to say the TR Merge is one of the most useful things I've ever added to SI. Great stuff!

julius
Posts: 248
Joined: 12 Jun 2009, 10:56

Re: TR Preset

Post by julius » 30 Oct 2013, 15:40

does your addon able to save a full shader preset with materials, mixers, maps... MR and VR ?

great job !

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sOBE
Posts: 25
Joined: 30 Apr 2012, 10:31

Re: TR Preset

Post by sOBE » 30 Oct 2013, 16:43

julius wrote:does your addon able to save a full shader preset with materials, mixers, maps... MR and VR ?

great job !
Thanks julius

Yes it works, but you have to make compound of those nodes.

RoN43
Posts: 18
Joined: 09 Nov 2009, 18:32

Re: TR Preset

Post by RoN43 » 31 Oct 2013, 20:20

will be nice add to save function with animation of parametres of operators.
Did you try develop copy/paste operators between objects?

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