Simple script to match Softimage camera's FOV to other software FOV settings.
Since Maya uses Focus Length, and ZBrush uses Field of View Diagonal, and Softimage uses Field of View Horizontal (or Vertical) it isn't easy to match the camera settings manually. Now you can do it with a few clicks.
Camera FOV
Plugins linking to this thread: (hide)
m|CameraFOV
From the plugin demo video mCameraFOV: Softimage: A simple script to change FOV values. You can convert Maya Focal Length or ZBrush
Field of View Diagonal to Softimage Field of View Horizontal / Vertical. It is only
for Softimage(*), but the converter function code is pure Python, so it can be easily applied to any
Python compatible software as long as you create a GUI.
Installation: Copy this file into your Plugins Directory, Ex: %USERPROFILE%AutodeskSoftimage_2015ApplicationPlugins Or your Workgroup Plugins Directory. You'll find a button called [mCamera FOV] in your Get > Primitive > Camera menu.
(*) Since then, Martin wrote mCameraFOV: Maya.
local backup: mCameraFOV.py (script) mCameraFOV_Plugin.py (copy to a Plugins folder)
Installation: Copy this file into your Plugins Directory, Ex: %USERPROFILE%AutodeskSoftimage_2015ApplicationPlugins Or your Workgroup Plugins Directory. You'll find a button called [mCamera FOV] in your Get > Primitive > Camera menu.
(*) Since then, Martin wrote mCameraFOV: Maya.
local backup: mCameraFOV.py (script) mCameraFOV_Plugin.py (copy to a Plugins folder)
Camera FOV
M.Yara
Character Modeler | Softimage Generalist (sort of)
Character Modeler | Softimage Generalist (sort of)
Re: Camera FOV
softimage resources section updated Jan 5th 2024
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