Blend shader

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Leandro Oliveira
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Blend shader

Post by Leandro Oliveira » 20 Jan 2010, 02:41

Hy,

How can I create a material blending two different shaders, like the Blend shader, in 3D Max?

Thanks,
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Leandro Oliveira
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Rork
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Re: Blend shader

Post by Rork » 20 Jan 2010, 09:37

Use a mix2color node??

rob
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Leandro Oliveira
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Re: Blend shader

Post by Leandro Oliveira » 20 Jan 2010, 13:05

Thanks, Rork.

But, with this node, I can use two Illuminations shader at same material, like Phong and Mia Material?
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Leandro Oliveira
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Rork
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Re: Blend shader

Post by Rork » 20 Jan 2010, 14:01

F1??

But seriously, why not? Just try and see what's going on when mixing multiple materials ;)

there's even a mix8colors, and you can always daisy chain them if necessary.

rob
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!

Deracus
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Re: Blend shader

Post by Deracus » 20 Jan 2010, 15:01

Just to make things clear...a little example...

it works exactly like in max...has just another name...
Attachments
MixColors.jpg
MixColors.jpg (234.08 KiB) Viewed 1673 times

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Leandro Oliveira
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Re: Blend shader

Post by Leandro Oliveira » 20 Jan 2010, 17:14

Deracus,

Thanks for the demonstration.
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Leandro Oliveira
www.leandrooliveira.com

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Leandro Oliveira
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Re: Blend shader

Post by Leandro Oliveira » 21 Jan 2010, 01:03

Thank you, guys!

It worked Perfectly.
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Leandro Oliveira
www.leandrooliveira.com

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