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SI only imports one UV texture via Alembic

Posted: 17 Aug 2015, 17:12
by Pancho
Am I missing something or is this a bug or purpose. The UV textures created in Modo import fine into Houdini, but in SI I only see one of them. Guess I'm using the latest Exocortex version. Anybody with the same problem?

Cheers
Tom

Re: SI only imports one UV texture via Alembic

Posted: 17 Aug 2015, 17:15
by Pancho
It's Crate 1.1.145.

Re: SI only imports one UV texture via Alembic

Posted: 18 Aug 2015, 13:34
by Pancho
Is this working for everybody except me? Also tried to import an .abc from Houdini. Same problem. SI only lists one texture projection, while Houdini imported all three from Modo.

Do I need to transfer the context (vertex, point, primitive) of the UV maps in Houdini so that Crate can deal with them?

Re: SI only imports one UV texture via Alembic

Posted: 18 Aug 2015, 13:53
by Hirazi Blue
You have probably tried this already, but I have to ask:
Do UV textures exported via the 2015 built-in Alembic importer suffer the same fate?
;)