Stephen,xsisupport wrote:Hixsi_fanatic wrote:what do you mean by linearize textures ?origin wrote:hmm I never adjusted gamma in my projects
For few years my workflow is the same, in short
setup gamma 2.2,
linearize textures, except for hdr's, or the ones that goes to bump/displacement etc
render to (linear) Exr
do the rest in Nuke, working from start to end in linear.
I believe he means you need to de-gamma the textures (remove any gamma-correction). They should not have gamma applied to them.
Here's a nice little slide set
http://www.pixsim.co.uk/downloads/The_Beginners_Explanation_of_Gamma_Correction_and_Linear_Workflow.pdf
Thanks
Autodesk
I dunno how you do it, but you always know where to find the good stuff. Makes life easier.
Thanks,
XF