How to setup a RubiksCube ...

Issues concerning rigging & Face Robot...
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swann
Posts: 7
Joined: 10 Apr 2011, 21:18

Re: How to setup a RubiksCube ...

Post by swann » 24 Nov 2011, 13:42

TwinSnakes007 wrote:Any ideas on how to color the sides of each square?
I supose you should use MaterialID and other nodes in ICE to proceduraly shade faces. But i don't get how to use them.

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TwinSnakes007
Posts: 316
Joined: 06 Jun 2011, 16:00

Re: How to setup a RubiksCube ...

Post by TwinSnakes007 » 27 Feb 2013, 18:54

TwinSnakes007 wrote:So, in my mind, this requires us to build an array of "turns" in the same way that SI builds an operator stack. In this way, the array is holding the accumulation of "turns" and not the controller (driver).

Any ideas on how to realize something like that?
Dont even ask me why this was still in my brain somewhere, but an "idea" just hit me how to solve this.

I'm gonna mock something up tonight and see if it will work.

Pancho
Posts: 659
Joined: 19 Sep 2010, 11:28

Re: How to setup a RubiksCube ...

Post by Pancho » 20 Jan 2014, 03:01

Hi TwinSnakes,

Did you proceed with your research or did you stop working on this project?

Cheers
Thomas

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