pauldron rig approach

Issues concerning rigging & Face Robot...
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EricTRocks
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Re: pauldron rig approach

Post by EricTRocks » 31 Jan 2014, 15:00

You should listen to your friend for the most part. It's going to be a more complex setup if you want it to automatically collide with the rest of the body. It's not easy to explain this setup honestly and takes a good amount of rigging / simulation experience.

The cape should be done with a cloth simulation like Syflex or maybe the Verlet Integration using ICE. With Syflex you can use pins to stick the top to the closest meshes.
Eric Thivierge
Lead Kraken Developer, Fabric Engine
http://fabric-engine.github.io/Kraken

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