Rigging animal limbs

Issues concerning rigging & Face Robot...
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minilogoguy18
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Joined: 24 Dec 2012, 19:34

Re: Rigging animal limbs

Post by minilogoguy18 » 23 Feb 2014, 18:41

Yeah, I'm a dummy, not used to running any scripts and missed that.

Was able to dissect the MakeFoot script to be able to make something that fit my model perfectly. Thanks.


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Hirazi Blue
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Re: Rigging animal limbs

Post by Hirazi Blue » 24 Feb 2014, 13:28

Looks like a solid rig to me (but I am no rigger myself).
Care to elaborate (a bit) on what you did to the MakeFoot? ;)
Stay safe, sane & healthy!

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Re: Rigging animal limbs

Post by EricTRocks » 24 Feb 2014, 15:00

You're a brave soul manipulating a rig with constraint compensation on in that video...
Eric Thivierge
Lead Kraken Developer, Fabric Engine
http://fabric-engine.github.io/Kraken

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minilogoguy18
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Joined: 24 Dec 2012, 19:34

Re: Rigging animal limbs

Post by minilogoguy18 » 24 Feb 2014, 16:45

Yeah, forgot about that, neutral poses saved me. I essentially just looked at the local transforms of my null skeleton since it's a shadow rig and typed them into the script manually for the guide nulls in the script. Would have liked to make something to call my own but thus will do until I learn how to make a 3 bone foot.

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