Craft_Rig and autoRig 1

grahamef
Posts: 281
Joined: 23 Jun 2009, 21:01

Re: Craft Rig 1

Post by grahamef » 19 Mar 2010, 21:16

craft wrote:it'd be better if it was just my rig, because it'd probably mean an easier solution. there's plenty of stable arm rigs out there, but sort of like only one quaternion thing implemented in several similar ways, i guess.
The latest version of the DQ compound handles bone scaling though. Is it possible to use that instead of length?

craft
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Re: Craft Rig 1

Post by craft » 19 Mar 2010, 21:33

not with this rig, because of how it allows for scalability on top of all the other features. I'd have to change a thing or two.
but i'll take that into account the next time i rig something.

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druitre
Posts: 471
Joined: 25 Jun 2009, 23:35

Re: Craft Rig 1

Post by druitre » 20 Mar 2010, 15:12

Yeah, it's a real pity... I've done those workarounds using curves and nulls before, but dual quat is so much easier to use. Plus, the way it handles twist, it's not easy to fix that with curves.

I'll just have to wait for your next rig... sigh... ;)

DUAJISIN
Posts: 7
Joined: 13 Oct 2010, 08:22

Re: Craft_Rig and autoRig 1

Post by DUAJISIN » 13 Oct 2010, 18:45

Hi there guys,
i dont know if this is a general problem or rig-related,
but do u experience pretty low fps/lagging using the rig?
im coming from a maya background, and i noticed this is softimage - can this be cured?
(i have a decent setup btw.)

craft
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Re: Craft_Rig and autoRig 1

Post by craft » 15 Oct 2010, 23:35

first person I ever heard having such issues.
can you tell me what setup you got?
have you enveloped any geometry to the rig? if so, try using it with no sub-d, in shaded or constant mode, to see how it performs..

DUAJISIN
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Joined: 13 Oct 2010, 08:22

Re: Craft_Rig and autoRig 1

Post by DUAJISIN » 17 Oct 2010, 16:12

intel i930 @ 2.8Ghz
GeForce 9800 GT 1gb ddr3
6gb mem.
win 7 pro - SoftImage 2011

i do not know how to envelope, also im using the wireframe, shaded mode - w no subdividing. Just the standard out of the box setup.

craft
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Re: Craft_Rig and autoRig 1

Post by craft » 21 Oct 2010, 01:15

Just uploaded a new version to solve some bugs that were reported. check the link at the first post.

@ DUAJISIN - with that setup, it should fly. i mean, i use a much older setup and it performs well.
i totally have no idea why it's dragging. how do other rigs such as the native softimage Biped perform on your machine? that one' really simple, so if it drags aswell, you might have some issues there... and stuff featurewize comparable to the craft rig?

DUAJISIN
Posts: 7
Joined: 13 Oct 2010, 08:22

Re: Craft_Rig and autoRig 1

Post by DUAJISIN » 22 Oct 2010, 11:09

Hi there craft,
sorry if my post came off sortof rude, was not intentional, i was just trying to figure out what could be the problem. I am work ATM and cant try the native biped, but other SI rigs (older ones) perform quite well - meaning no lagging. Dont know what could be the problem, but i will check ur rig update asap. thanks for the effort!

craft
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Re: Craft_Rig and autoRig 1

Post by craft » 22 Oct 2010, 11:24

haha don't worry man! i didn't think it was rude in any way either. i actually feel thankfull that people take the time to give me feedback.

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