BA Fluid shader (alpha 0.02)

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Binary Alchemy Fluid Alpha 0.03Author: Holger Schönberger
This very fast fluid/cloud rendering shader can read directly from EMfluid volume grids, Maya and Blender Cache files.

Here's a video created by Oliver Weingarten using this shader.

local backup: baVolume_v4alpha_0.03.zip

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Maximus
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Re: BA Fluid shader (alpha 0.02)

Post by Maximus » 06 Jul 2011, 11:11

I couldnt get it to work, lots of crashes and nothing happened when i used it, i couldnt find any info on how to use this anyway, its really confusing and mixed info grabbed from mailing list.
Must this be used with emFluid only?
Good effort but i still dont understand how is meant to be used and kinda lost interest in trying.

Ramon
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Joined: 19 Aug 2010, 22:47

Re: BA Fluid shader (alpha 0.02)

Post by Ramon » 06 Jul 2011, 11:43

Work only with Emfluid 4, as I think right, just apply new bafluid shader to pointcloud. I try http://www.si-community.com/download/sc ... ine_BA.rar
and scene work with baFluid, but if I try to reconnect volume node SI crashed! All my attempts to apply baFluid shader to Emfluid 4 crashed SI!

edit by owei: please use url tags..!!

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owei
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Re: BA Fluid shader (alpha 0.02)

Post by owei » 06 Jul 2011, 14:32

Hi!
Do you use the latest version from the mootzoid website? Make sure you are using the latest version of both, ba_fluid and emFluid4!

best,
oliver

ps: i had similar issues until I've sintalled the latest verisons. ;)

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Maximus
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Re: BA Fluid shader (alpha 0.02)

Post by Maximus » 06 Jul 2011, 14:52

oh well, that explains why i had those issue, i dont have emFluid, mine was just a curiosity to test the volumetric shader, thanks for answer, i thought it would work with all particles even standard ICE and not only with emFluid.

Max

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owei
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Re: BA Fluid shader (alpha 0.02)

Post by owei » 06 Jul 2011, 14:56

@maximus
..the BA_Fluid renders fluidgrid data directly, not particles...it reads data directly from emFluid4. I think you could use the demo version of emFluid to do some tests.

Ramon
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Joined: 19 Aug 2010, 22:47

Re: BA Fluid shader (alpha 0.02)

Post by Ramon » 06 Jul 2011, 15:12

Try Emfluid 4.03 and 4.04 demo and baVolume_v4alpha_0.03 SI 2012 from mailing list, still crash!
Where my mistake? Why work on SteamEngine_BA.scn, but why not in sample scene when connect shader?

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owei
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Re: BA Fluid shader (alpha 0.02)

Post by owei » 06 Jul 2011, 19:52

...of course it should work with the sample scene...did you install the correct version of the BA shader for 2012? I´m working with 2011.5. Otherwise I don´t know what could be wrong...

best;
oliver

Ramon
Posts: 111
Joined: 19 Aug 2010, 22:47

Re: BA Fluid shader (alpha 0.02)

Post by Ramon » 06 Jul 2011, 20:59

Told with 2 people, the same thing what I tell. I download the latest version for 2012 SI. This is stupid situation!
thanks for help!!!

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