Softimage 2013 SP1 available

New plugins, tools etc.
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Hirazi Blue
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Softimage 2013 SP1 available

Post by Hirazi Blue » 19 Jun 2012, 09:40

Download it from here

Read all about the bugfixes at Stephen Blair's Support Blog or in the readme from the download page...
Stay safe, sane & healthy!

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rray
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Re: Softimage 2013 SP1 available

Post by rray » 19 Jun 2012, 11:03

Thanks. Looks like a nice bugfix release. :-bd
softimage resources section updated Jan 5th 2024

gfxman
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Re: Softimage 2013 SP1 available

Post by gfxman » 19 Jun 2012, 11:17

This was fast. Hope to see sp2 and sp3 coming at the same speed. Was any of the "bug and fix" requested in in the xsi base topic addressed ?

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Maximus
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Re: Softimage 2013 SP1 available

Post by Maximus » 19 Jun 2012, 16:43

it appears they implemented in this installation the .dll and .mi for useribl. Nice to see they did that.
There is also an alembic import .mi File now.

Kzin
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Re: Softimage 2013 SP1 available

Post by Kzin » 19 Jun 2012, 20:11

Maximus wrote:it appears they implemented in this installation the .dll and .mi for useribl. Nice to see they did that.
There is also an alembic import .mi File now.
but transp shadow mode is not working.

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Maximus
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Re: Softimage 2013 SP1 available

Post by Maximus » 19 Jun 2012, 21:24

Kzin wrote:
Maximus wrote:it appears they implemented in this installation the .dll and .mi for useribl. Nice to see they did that.
There is also an alembic import .mi File now.
but transp shadow mode is not working.
yep, they probably just copy/paste the .dll from maya like i did.

Kzin
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Re: Softimage 2013 SP1 available

Post by Kzin » 20 Jun 2012, 15:26

the user_ibl is not implemented, it looks like that the sp1 installation is taking the custom shader stuff from orig 2013 and adds it to the sp1 inst.

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Maximus
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Re: Softimage 2013 SP1 available

Post by Maximus » 20 Jun 2012, 15:45

alright then i stand corrected, nevermind!

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FXDude
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Re: Softimage 2013 SP1 available

Post by FXDude » 20 Jun 2012, 19:42

Nice (rather reassuring) to see such swift yet quite "deep" or elaborate fixes
touching seemingly every single aspect of SI.
(post-Autodesk shufflings)

("all aspects" but the FXTree of course:)
Last edited by FXDude on 20 Jun 2012, 23:38, edited 1 time in total.

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Hirazi Blue
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Re: Softimage 2013 SP1 available

Post by Hirazi Blue » 20 Jun 2012, 22:22

An interesting post about changes in the SI2013SP1 SDK concerning the Python shortcuts (the siutils module and the new sipyutils module) can be found (where else?) over at Stephen Blair's Support Blog.
:-?
Stay safe, sane & healthy!

benoit81
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Re: Softimage 2013 SP1 available

Post by benoit81 » 21 Jun 2012, 09:14

SOFT-5352 FBX exporter is splitting UVs causing issues in pipeline
Very happy that it has been finally fixed.
SOFT-5620 Ambient occlusion generated map has artifacts, in certain scenarios.
IMHO, it does not fix all scenarios. I still have objects that generate lines artifacts with rendermap (those lines does not appear with 3ds Max render to texture).

Thank you for this release.

gena_f1
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Re: Softimage 2013 SP1 available

Post by gena_f1 » 21 Jun 2012, 15:09

This XSI bugs that appeared in 2013 and the version preserved in 2013_sp1
Autodesk breaks then it is always a stable work? ...
Attachments
bug_xsi2013.jpg

Miladbat
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Re: Softimage 2013 SP1 available

Post by Miladbat » 24 Jun 2012, 01:46

SOFT-5352 FBX exporter is splitting UVs causing issues in pipeline


oh that was a bug
i think that was a mistake from me in export to max !!!
good

Ramon
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Re: Softimage 2013 SP1 available

Post by Ramon » 26 Jun 2012, 07:34

Didn`t work Adjust settings in clips from 2013 ver. Work one time per day.
Two siided lighting chek on and scale mesh in negative -1 in one direction - mesh will be black. Strange lighting in this options, some parts of mesh still black

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