Momentum 4+ImplosiaFX 4 for Softimage

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Momentum 4 + ImplosiaFX 4Author: Exocortex
Announced by Ben Houston, CEO of Exocortex here on the Softimage mailing listWe are pleased to announce the general availability of Momentum 4 + ImplosiaFX 4 as a single package. One Softimage Alembic license + 2 readers are also included so you can start using Alembic as well. I recommend only purchasing RLM licenses because you need the farm licenses of Alembic. Here is the official list of improvements:

ImplosiaFX 4: Rewritten from the ground up as result has a huge improvements in GUI Added operator-based fracturing as well as the boolean operator Extended ICE nodes set to bring more flexible workflow Speed increased about 2x times while memory consumption is half of original Fixed memory leaks Fixed most of crashes, now it just throws an error message Fixed an awful execution time on some of extremely hi-poly meshes Added slicer feature to define arbitrary regions on geometry to be fractured Added painting fracture masks by WM or by using BW textures as well as user-defined scalar per-point attribute Added baking of ICE generated geometry into the regular mesh with regular clusters

Momentum 4: Alembic IO instead of the old plot system Ability to modify the simulation state of objects via null Improved speed of clusters creationdeletion Fixed multiple environment creation each time a scene has been opened Fixed particle rigid body initialization after frame 1 Simulation doesn't stop even with minimized XSI window MOM ICE nodes honor the Global Momentum properties mute state The "mute" param is now presented in the main MOM PPG Added simulation speed control in the main MOM PPG Added explicit maximum number of Rigidbodies in scene Fixed collision issues between GImpacts and softbodies Added an experimental collision shape mode - tetrahedron decomposition from each triangle - very stable since it is a native bullet shape.
[..]

Continue reading by follwing the mailing list/si-community link below. Note that there is no mention of this package on the main Exocortex website, so as things stand Momentum 3 and ImplosiaFX will remain listed here on rray.de as separately available products.

Related plugins: Implosia FX, Emit SRT matched instances, StudioNEST Kratos, XSIShatter, Polygon Islands Transformation using ICE, DafengIslandSeperation.

New plugins, tools etc.
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Bullit
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Posts: 2621
Joined: 24 May 2012, 09:44

Momentum 4+ImplosiaFX 4 for Softimage

Post by Bullit » 15 Apr 2014, 20:57

From mailing list https://groups.google.com/forum/#!topic ... z3a0WE86C4
Hi all,

We are pleased to announce the general availability of Momentum 4 +
ImplosiaFX 4 as a single package. One Softimage Alembic license + 2
readers are also included so you can start using Alembic as well. I
recommend only purchasing RLM licenses because you need the farm
licenses of Alembic.


Here is the official list of improvements:

ImplosiaFX 4:

- Rewritten from the ground up as result has a huge improvements in GUI
- Added operator-based fracturing as well as the boolean operator
- Extended ICE nodes set to bring more flexible workflow
- Speed increased about 2x times while memory consumption is half of original
- Fixed memory leaks
- Fixed most of crashes, now it just throws an error message
- Fixed an awful execution time on some of extremely hi-poly meshes
- Added slicer feature to define arbitrary regions on geometry to be fractured
- Added painting fracture masks by WM or by using B\W textures as well
as user-defined scalar per-point attribute
- Added baking of ICE generated geometry into the regular mesh with
regular clusters

Momentum 4:

- Alembic I\O instead of the old plot system
- Ability to modify the simulation state of objects via null
- Improved speed of clusters creation\deletion
- Fixed multiple environment creation each time a scene has been opened
- Fixed particle rigid body initialization after frame 1
- Simulation doesn't stop even with minimized XSI window
- MOM ICE nodes honor the Global Momentum properties mute state
- The "mute" param is now presented in the main MOM PPG
- Added simulation speed control in the main MOM PPG
- Added explicit maximum number of Rigidbodies in scene
- Fixed collision issues between GImpacts and softbodies
- Added an experimental collision shape mode - tetrahedron
decomposition from each triangle - very stable since it is a native
bullet shape.

You can purchase it at this link here:

http://shop.exocortex.com/products/momentum-4

There are two discounts available for people who own Momentum 3 and/or
ImplosiaFX. If you own Momentum 3, you can use the promo code
"m3upgrade" to get $200 off.
If you own Momentum 3 + ImplosiaFX, you can use the promo code
"m3ifx1" to get $300 off.

--
Best regards,
Ben Houston
Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom
http://Clara.io - Professional-Grade WebGL-based 3D Content Creation

User avatar
wireframex
Posts: 399
Joined: 08 Jun 2009, 23:02
Location: France

Re: Momentum 4+ImplosiaFX 4 for Softimage

Post by wireframex » 16 Apr 2014, 22:05

Well done Ben !!

What about news on your web page about it ?
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory

jamination
Posts: 174
Joined: 10 Jul 2009, 21:58

Re: Momentum 4+ImplosiaFX 4 for Softimage

Post by jamination » 16 Apr 2014, 23:06

anyone using this version that can vouch for it? I would like to upgrade but there was talk in the beta that their were issues.
Phil Harbath
Jamination Productions

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