It is currently 18 Apr 2014, 20:12

All times are UTC + 1 hour [ DST ]




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 5 posts ] 
Author Message
 Post subject: CAP- Screenplay development
PostPosted: 23 May 2010, 14:37 
Offline

Joined: 21 Jul 2009, 16:21
Posts: 129
Location: Dublin, Ireland
this new thread will be for posting updates to the communit animation project.


in the new versions i have just uploaded i have cut the dialogue out completely, this is mainly done because in the ideas and synopsis people expresed worrie over having a dialogue based film, i actualy agree, this is a softimage community project and not everyone in the community speaks english as a native tounge, so why would we have a film based around dialogue if we could avoid it?

anyway version 002 is a direct edit of the original just altered to have no speaking.


Attachments:
Din Dins_Version002.rar [6.81 KiB]
Downloaded 54 times

_________________
http://www.treehouserepublic.com
-Kevs Temporary Showreel-
http://kmcb3d.wordpress.com/
Top
 Profile  
 
 Post subject: Re: CAP- Screenplay development
PostPosted: 23 May 2010, 14:38 
Offline

Joined: 21 Jul 2009, 16:21
Posts: 129
Location: Dublin, Ireland
version 003 is a shorter version of 002 that has cut a lot of the text conversation that is shown in the online date site...i think the less reading we have for people the better.
have a look and see what yous think.


Attachments:
Din Dins_Version003.rar [5.76 KiB]
Downloaded 53 times

_________________
http://www.treehouserepublic.com
-Kevs Temporary Showreel-
http://kmcb3d.wordpress.com/
Top
 Profile  
 
 Post subject: Re: CAP- Screenplay development
PostPosted: 23 May 2010, 17:30 
Offline
Administrator
User avatar

Joined: 04 Jun 2009, 12:15
Posts: 3843
Could be that I'm missing something, but in editing out all text (and the PC), you also edited out one plot element that was important IMHO, namely, that the calling of the pizza delivery guy/girl most definitively wasn't the first options our "hero" had in mind. How this should be translated to a script without spoken/written text obviously is another thing altogether...
;)


Top
 Profile  
 
 Post subject: Re: CAP- Screenplay development
PostPosted: 23 May 2010, 19:56 
Offline

Joined: 21 Jul 2009, 16:21
Posts: 129
Location: Dublin, Ireland
Ye tell me about it! I'll go back and look over it again, anyone else have thoughts on the updates?

_________________
http://www.treehouserepublic.com
-Kevs Temporary Showreel-
http://kmcb3d.wordpress.com/


Top
 Profile  
 
 Post subject: Re: CAP- Screenplay development
PostPosted: 23 May 2010, 20:17 
Offline
Administrator
User avatar

Joined: 04 Jun 2009, 12:15
Posts: 3843
Just a thought: You could include the online dating bit as an icon driven (as in (almost) no text) 2D screen,
with large icons to denote the unwillingness of certain candidates...
That would take this problem off the hands of our screenplay writer and into the hands of the designers...
(And could possibly add a nice visual twist to the short!)
;)


Top
 Profile  
 
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 5 posts ] 

All times are UTC + 1 hour [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group