GEAR 1.1 released
- Hirazi Blue
- Administrator
- Posts: 5107
- Joined: 04 Jun 2009, 12:15
Re: GEAR 1.1 released
Okay, I think I found it.
There seems to be a silly bug in Gear as it doesn't seem
to reload (all?) the modules on any new scene event.
This can be overcome by pressing "reload modules" from the "Gear" Menu on a per scene basis
or by creating an OnEndNewScene (belated edit: and an OnEndSceneOpen ) event
that imports gear and executes the "gear.reloadModule()" command.
After figuring out I needed to create an OnEndSceneOpen event also,
I removed my original event plugin and created this new one, incorporating both: (drop in Plugin folder @ User Location & "use at own risk", obviously)
There seems to be a silly bug in Gear as it doesn't seem
to reload (all?) the modules on any new scene event.
This can be overcome by pressing "reload modules" from the "Gear" Menu on a per scene basis
or by creating an OnEndNewScene (belated edit: and an OnEndSceneOpen ) event
that imports gear and executes the "gear.reloadModule()" command.
After figuring out I needed to create an OnEndSceneOpen event also,
I removed my original event plugin and created this new one, incorporating both: (drop in Plugin folder @ User Location & "use at own risk", obviously)
Stay safe, sane & healthy!
- Hirazi Blue
- Administrator
- Posts: 5107
- Joined: 04 Jun 2009, 12:15
Re: GEAR 1.1 released
Jeremie Passerin goes Maya: MGear beta for Maya 1
;)MGear is the adaptation in Autodesk Maya™ of the modular rigging system I developped for Autodesk Softimage™ named Gear.
Stay safe, sane & healthy!
Re: GEAR 1.1 released
Prolific guy!
Wish him all the best.
Wish him all the best.
Re: GEAR 1.1 released
I hope he didn't give up Softimage version...it'd be a loss
Re: GEAR 1.1 released
Hi guys.
I'm really new to GEAR and just started using Softimage (2013 SP1) altogether a few weeks ago. I'm making a rig for a game and it's almost ready now, there are just some minor mirroring issues that I would like to get fixed. Some control objects get mirrored a bit wrong when I hit ´mirror selected´ in synoptic editor. IK feet for instance mirror everything right, except that the Y location is the opposite of what it should be.
I try to click ´Edit Mirroring Template´ but I just get an error (OLE error 0x80020101), reloading modules didn't help.
I've been really impressed with GEAR, it's just great. Only thing that I miss is the ability to make constraints and custom parameters for the guide that would then transfer to the final rig. Now I have to do those things after and if I have to change something in the guide, after regeneration I have to make the constraints all over again. Also sometimes I would like to change the hierarchies afterwards. You know like when I've made a bone structure having parented it to the leg for instance, and then realize I should have had a null in between, I have to delete the whole thing and start again with the null. But that's of course my own fault
But actually what I really love about GEAR is that I CAN use the whole tool set in Softimage to make my GEAR rig even better. Many autoriggers force you to do everything with their own tools.
I'm really new to GEAR and just started using Softimage (2013 SP1) altogether a few weeks ago. I'm making a rig for a game and it's almost ready now, there are just some minor mirroring issues that I would like to get fixed. Some control objects get mirrored a bit wrong when I hit ´mirror selected´ in synoptic editor. IK feet for instance mirror everything right, except that the Y location is the opposite of what it should be.
I try to click ´Edit Mirroring Template´ but I just get an error (OLE error 0x80020101), reloading modules didn't help.
I've been really impressed with GEAR, it's just great. Only thing that I miss is the ability to make constraints and custom parameters for the guide that would then transfer to the final rig. Now I have to do those things after and if I have to change something in the guide, after regeneration I have to make the constraints all over again. Also sometimes I would like to change the hierarchies afterwards. You know like when I've made a bone structure having parented it to the leg for instance, and then realize I should have had a null in between, I have to delete the whole thing and start again with the null. But that's of course my own fault
But actually what I really love about GEAR is that I CAN use the whole tool set in Softimage to make my GEAR rig even better. Many autoriggers force you to do everything with their own tools.
Re: GEAR 1.1 released
First off I gotta say I love gear.
Any updates on this. how you getting on with the next version jeremie?
also has any one made any cool module for them selves that ahve been released? like wings and so on. just didnt know if i have missed any posts?
and if so what was your experience in building your own components.
i second what jho said.
but one again big props for making gear. its so awesome dude. hope your having a great time working at blur(if your still there).
Daniel
Any updates on this. how you getting on with the next version jeremie?
also has any one made any cool module for them selves that ahve been released? like wings and so on. just didnt know if i have missed any posts?
and if so what was your experience in building your own components.
i second what jho said.
this would be really sweet. say if your not a coder, which i am really not. to make quick edits with built in constraints. wonder if this is even possible??Only thing that I miss is the ability to make constraints and custom parameters for the guide that would then transfer to the final rig.
but one again big props for making gear. its so awesome dude. hope your having a great time working at blur(if your still there).
Daniel
Re: GEAR 1.1 released
Python Path
C:\Python27
C:\Python26\modules\;C:\Python27
with Softimage Python Installed toggled on.
Am I missing something as to why GEAR is not loading any more ?
C:\Python27
C:\Python26\modules\;C:\Python27
with Softimage Python Installed toggled on.
Am I missing something as to why GEAR is not loading any more ?
Re: GEAR 1.1 released
Dont you have a folder called PythonGEAR?
I have mine in C:\PythonGEAR
Make a System Variable like this:
PYTHONPATH C:\PythonGEAR\modules
Restart PC if needed (better to) and it should work
I have mine in C:\PythonGEAR
Make a System Variable like this:
PYTHONPATH C:\PythonGEAR\modules
Restart PC if needed (better to) and it should work
Re: GEAR 1.1 released
That shouldn't matter as long as the system variable can file the modules and it's setup correctly, which it is. I've restarted three times already, changing the system variable each time around.Sil3 wrote:Dont you have a folder called PythonGEAR?
I have mine in C:\PythonGEAR
Make a System Variable like this:
PYTHONPATH C:\PythonGEAR\modules
Restart PC if needed (better to) and it should work
Re: GEAR 1.1 released
Well it shouldn't but who knows
One of my colleagues had issues getting PYQT and Gear working all together because of Python versions... if one was working the other wasn't... we did everything, deleted all Python from system, reinstall everything like all docs say and still no luck... in the end he preferred to have Gear working because of the extra tools and only used Softimage own Python and deleted all Python installations.
Even without a Python install that same folder PythonGEAR (the one that comes with Gear)needs to be on the system and the Env. Variable needs to point to it.
Best of luck
One of my colleagues had issues getting PYQT and Gear working all together because of Python versions... if one was working the other wasn't... we did everything, deleted all Python from system, reinstall everything like all docs say and still no luck... in the end he preferred to have Gear working because of the extra tools and only used Softimage own Python and deleted all Python installations.
Even without a Python install that same folder PythonGEAR (the one that comes with Gear)needs to be on the system and the Env. Variable needs to point to it.
Best of luck
Re: GEAR 1.1 released
I'm running against a wall here. 4h of my evening gone. I simply can't get it to work. I have installed Python 3.3, restarted the PC several times. Nothing.
THe gear-mc menu is there, but as soon as I want to create the man rig I end up with the following error message.
Strange is: If I deactivate "use python installed with SI", then I can't choose Python any more as a scripting language, though it is installed. Strange.
Any help? I need to get this working by tomorrow ....
Cheers!!!
P.S.: This is with 2013 and 2014 (freshly installed)
gear_GuideTools
SetValue "Guide_Tools.templateList", "C:\pythonlibs\gear\xsi\rig\component\_templates\man_guide.xml"
' ERROR : 2006 - Traceback (most recent call last):
' File "<Script Block 2>", line 422, in gear_GuideToolsUI_import_OnClicked
' model = rg.importFromXml(PPG.templateList.Value)
' File "C:\pythonlibs\gear\xsi\rig\guide.py", line 778, in importFromXml
' self.draw()
' File "C:\pythonlibs\gear\xsi\rig\guide.py", line 920, in draw
' obj = controler.create(self.controlers_org, name, XSIMath.CreateTransform(), ctlColor )
' File "C:\pythonlibs\gear\xsi\primitive.py", line 619, in create
' obj = cur.addCurve(parent, name, self.curves["cp"], self.curves["closed"][0], self.curves["degree"][0], t, color)
' File "C:\pythonlibs\gear\xsi\curve.py", line 105, in addCurve
' uti.setColor(curve, color)
' File "C:\pythonlibs\gear\xsi\utils.py", line 92, in setColor
' disp_prop.wirecolorr.Value = color[0]
' File "C:\Program Files\Autodesk\Softimage 2013 SP1\Application\python\Lib\site-packages\win32com\client\dynamic.py", line 538, in __setattr__
' self._oleobj_.Invoke(entry.dispid, 0, invoke_type, 0, value)
' COM Error: Unexpected failure. - [line 421 in C:\Users\Thomas\Documents\softimage\gear_mc\workgroup\Addons\gear\Application\Plugins\gear_riggingSystem.py]
' ERROR : Property Page Script Logic Error (Python ActiveX Scripting Engine)
' ERROR : [419]
' ERROR : [420] # import guide
' ERROR : >[421] rg = RigGuide()
' ERROR : [422] model = rg.importFromXml(PPG.templateList.Value)
' ERROR : [423]
' ERROR : [424] if parent is not None:
' ERROR : 2006 - Traceback (most recent call last):
' File "<Script Block 2>", line 422, in gear_GuideToolsUI_import_OnClicked
' model = rg.importFromXml(PPG.templateList.Value)
' File "C:\pythonlibs\gear\xsi\rig\guide.py", line 778, in importFromXml
' self.draw()
' File "C:\pythonlibs\gear\xsi\rig\guide.py", line 920, in draw
' obj = controler.create(self.controlers_org, name, XSIMath.CreateTransform(), ctlColor )
' File "C:\pythonlibs\gear\xsi\primitive.py", line 619, in create
' obj = cur.addCurve(parent, name, self.curves["cp"], self.curves["closed"][0], self.curves["degree"][0], t, color)
' File "C:\pythonlibs\gear\xsi\curve.py", line 105, in addCurve
' uti.setColor(curve, color)
' File "C:\pythonlibs\gear\xsi\utils.py", line 92, in setColor
' disp_prop.wirecolorr.Value = color[0]
' File "C:\Program Files\Autodesk\Softimage 2013 SP1\Application\python\Lib\site-packages\win32com\client\dynamic.py", line 538, in __setattr__
' self._oleobj_.Invoke(entry.dispid, 0, invoke_type, 0, value)
' COM Error: Unexpected failure.
THe gear-mc menu is there, but as soon as I want to create the man rig I end up with the following error message.
Strange is: If I deactivate "use python installed with SI", then I can't choose Python any more as a scripting language, though it is installed. Strange.
Any help? I need to get this working by tomorrow ....
Cheers!!!
P.S.: This is with 2013 and 2014 (freshly installed)
gear_GuideTools
SetValue "Guide_Tools.templateList", "C:\pythonlibs\gear\xsi\rig\component\_templates\man_guide.xml"
' ERROR : 2006 - Traceback (most recent call last):
' File "<Script Block 2>", line 422, in gear_GuideToolsUI_import_OnClicked
' model = rg.importFromXml(PPG.templateList.Value)
' File "C:\pythonlibs\gear\xsi\rig\guide.py", line 778, in importFromXml
' self.draw()
' File "C:\pythonlibs\gear\xsi\rig\guide.py", line 920, in draw
' obj = controler.create(self.controlers_org, name, XSIMath.CreateTransform(), ctlColor )
' File "C:\pythonlibs\gear\xsi\primitive.py", line 619, in create
' obj = cur.addCurve(parent, name, self.curves["cp"], self.curves["closed"][0], self.curves["degree"][0], t, color)
' File "C:\pythonlibs\gear\xsi\curve.py", line 105, in addCurve
' uti.setColor(curve, color)
' File "C:\pythonlibs\gear\xsi\utils.py", line 92, in setColor
' disp_prop.wirecolorr.Value = color[0]
' File "C:\Program Files\Autodesk\Softimage 2013 SP1\Application\python\Lib\site-packages\win32com\client\dynamic.py", line 538, in __setattr__
' self._oleobj_.Invoke(entry.dispid, 0, invoke_type, 0, value)
' COM Error: Unexpected failure. - [line 421 in C:\Users\Thomas\Documents\softimage\gear_mc\workgroup\Addons\gear\Application\Plugins\gear_riggingSystem.py]
' ERROR : Property Page Script Logic Error (Python ActiveX Scripting Engine)
' ERROR : [419]
' ERROR : [420] # import guide
' ERROR : >[421] rg = RigGuide()
' ERROR : [422] model = rg.importFromXml(PPG.templateList.Value)
' ERROR : [423]
' ERROR : [424] if parent is not None:
' ERROR : 2006 - Traceback (most recent call last):
' File "<Script Block 2>", line 422, in gear_GuideToolsUI_import_OnClicked
' model = rg.importFromXml(PPG.templateList.Value)
' File "C:\pythonlibs\gear\xsi\rig\guide.py", line 778, in importFromXml
' self.draw()
' File "C:\pythonlibs\gear\xsi\rig\guide.py", line 920, in draw
' obj = controler.create(self.controlers_org, name, XSIMath.CreateTransform(), ctlColor )
' File "C:\pythonlibs\gear\xsi\primitive.py", line 619, in create
' obj = cur.addCurve(parent, name, self.curves["cp"], self.curves["closed"][0], self.curves["degree"][0], t, color)
' File "C:\pythonlibs\gear\xsi\curve.py", line 105, in addCurve
' uti.setColor(curve, color)
' File "C:\pythonlibs\gear\xsi\utils.py", line 92, in setColor
' disp_prop.wirecolorr.Value = color[0]
' File "C:\Program Files\Autodesk\Softimage 2013 SP1\Application\python\Lib\site-packages\win32com\client\dynamic.py", line 538, in __setattr__
' self._oleobj_.Invoke(entry.dispid, 0, invoke_type, 0, value)
' COM Error: Unexpected failure.
Re: GEAR 1.1 released
De-installed Python 33 and installed Python 27. It's the same. Error message, but no rig.
On another computer the original gear works with Python 33.
On another computer the original gear works with Python 33.
Re: GEAR 1.1 released
P.S.: Does anything from the first Gear needs to be installed? Still no clue here ...
Re: GEAR 1.1 released
Try the modified gear mc, you don't have to install anything, just set the python path. Do some search on vimeo how to make it work. You will get it between td survivor's video.
csk
Re: GEAR 1.1 released
That's GEAR_MC I'm talking about. Did everything like explained in the video...
Re: GEAR 1.1 released
I did a clean install of Windows and SI. Still the Guide tools > Templates don't work. Components seem to work fine, but not the chicken, horse, man, etc. Can anybody confirm that?!
Cheers
Pancho
Cheers
Pancho
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