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 Post subject: Re: Siggraph 2011
PostPosted: 19 Aug 2011, 17:16 
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luceric wrote:
Btw except the one shot selection commands, none of this is really available as addons.


@luceric - While we're wrapping this thread up, could you please comment a little bit more on the quoted statement? And maybe on your earlier "Bullet with CUDA" remark as well, as this wasn't explicitly mentioned on Mark's written "feature list"?


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 Post subject: Re: Siggraph 2011
PostPosted: 21 Aug 2011, 22:26 
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Ah well...
One more interesting piece to come out of Siggraph is the
Technology Preview of Project Skyline that you can watch
over @ the Area at the My Oh Maya! blog


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 Post subject: Re: Siggraph 2011
PostPosted: 22 Aug 2011, 12:14 
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I believe that Luc-Eric commented on the user list about Bullet and CUDA inside Softimage.

As for Skyline, well this isn't new, we did actually preview this at GDC earlier this year.

:)

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Graham Bell - Technical Specialist
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 Post subject: Re: Siggraph 2011
PostPosted: 22 Aug 2011, 12:58 
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Well, Bellsey, I am fully aware (and you are fully aware that even I know this) that Project Skyline isn't new, it seemed however the Technology Preview was coming "from Siggraph".

And I have searched the Mailing List with the apparently logical keywords "bullet" + "cuda" I got nothing "new".
So maybe instead of always complaining about my posts only,
could you please just provide a link...


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 Post subject: Re: Siggraph 2011
PostPosted: 22 Aug 2011, 13:08 
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Hirazi I don't think he was complaining about your post. He was just providing his view on the 2 topics you raised. Mere opinions which at least from my perspective do not seem to really address your post. Now you could say that Bellsey wasn't 100% helpful, but i don't think that he had any bad intent in his post.

Just my perspective.


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 Post subject: Re: Siggraph 2011
PostPosted: 22 Aug 2011, 13:25 
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actually I made a mistake, Luc-Eric didn't post on the list, it was to this forum and this thread. But he might not have explained much detail.
So I got my posts confused. But maybe he'll reply, the original query was posted on a Friday and we're only on Monday, so no much has happened over the weekend.

As for Skyline, I was merely pointing out that we had previously previewed Skyline earlier at GDC, and I didn't know if people were aware of that.

And I wasn't complaining or offering a view, just extra information that's all.

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Graham Bell - Technical Specialist
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Any opinions expressed here are my own, and do not represent those of my employer.


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 Post subject: Re: Siggraph 2011
PostPosted: 22 Aug 2011, 13:30 
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@Leo - you might be right, but you should look at Bellsey's posting history,
which suggests he seems "hell-bent" on always showing
how wrong all of my posts are (even if some of them aren't).


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 Post subject: Re: Siggraph 2011
PostPosted: 22 Aug 2011, 15:29 
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again, I have replied about this before.

I do not make any of my posts personal for the purpose of attacking someone, or deliberately trying to discredit anything that has been posted. Nor do I target a specific person for the subject of my posts.

The main thing I try to do when posting on these types of forums is to be fair and also provide the correct facts where applicable.
Hirazi, as an Admin of this site and forum you obviously post alot more than many others on here. I can't very well help the fact that as a result of your amount of posting, that I seem to reply to your posts more than others. I'm also not trying to prove you wrong on anything either and in fact I could very easily accuse you of doing the same to me and Autodesk. But this is a public forum and people are entitled to their opinions. It would be totally wrong and inappropriate for me or Autodesk to stop people having their say.
Sometimes I agree with what people have posted and sometimes I don't, but that's human nature. However, if I see that some facts are perhaps slightly wrong, or maybe misunderstood then as a representative of Autodesk on this forum, then I try and offer as much reasoning and facts as I can. And I try and do this as polite and as courteous as I can.

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Graham Bell - Technical Specialist
Autodesk Media & Entertainment - EMEA
Any opinions expressed here are my own, and do not represent those of my employer.


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