Re: Modo 601 Preview
Posted: 05 May 2012, 00:06
I don't want to slag Modo off, as I'm a luxology fan and own and update Modo, even though I rarely use it.
Before switching to Arnold, I was using Modo for a while and got used to its rendering workflow, which I found to be far more fun than Mental ray, but nowhere near Arnold, hence the switch.
However, my general testing drove me to the conclusion that modo is not even in the same country let alone the same ball park as XSI and the reasons are too many to mention and permeate across the board. It's very slow in general, cannot handle even medium data sets very well, soon becomes cluttered with poor scene management. (Still seems very modeller first and foremost- renderer second )and has too many hoops to jump through to do simple things like link parameter together. It's just way too simplistic for anyone who rigs to more than a basic level. IMO. They have gone for ease of use rather than depth, and yet still can't match XSI, in elegance, ease, or depth.
Bring ICE into the mix and the separation becomes extremely profound. It's like comparing a Porsche to a pedal car.
However, I like luxologys communication and respect for its userbase and I think they do a really good job with updates. Modo, is still embryonic as a TD tool so who knows how it will develop?
They need to gigapoly modo and give it nodal low level access if they want to compete with the big boys in the TD dept. I suspect however that they are going for a different market than the high end.
Before switching to Arnold, I was using Modo for a while and got used to its rendering workflow, which I found to be far more fun than Mental ray, but nowhere near Arnold, hence the switch.
However, my general testing drove me to the conclusion that modo is not even in the same country let alone the same ball park as XSI and the reasons are too many to mention and permeate across the board. It's very slow in general, cannot handle even medium data sets very well, soon becomes cluttered with poor scene management. (Still seems very modeller first and foremost- renderer second )and has too many hoops to jump through to do simple things like link parameter together. It's just way too simplistic for anyone who rigs to more than a basic level. IMO. They have gone for ease of use rather than depth, and yet still can't match XSI, in elegance, ease, or depth.
Bring ICE into the mix and the separation becomes extremely profound. It's like comparing a Porsche to a pedal car.
However, I like luxologys communication and respect for its userbase and I think they do a really good job with updates. Modo, is still embryonic as a TD tool so who knows how it will develop?
They need to gigapoly modo and give it nodal low level access if they want to compete with the big boys in the TD dept. I suspect however that they are going for a different market than the high end.