GPU rendering Goes Big!

News concerning 3D DCC business
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pluMmet
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GPU rendering Goes Big!

Post by pluMmet » 01 Aug 2012, 21:27

I could not be more impressed


Rendered on 2 GTX 580 GPUs... Holy Cow!!!

http://s2012.siggraph.org/attendees/ses ... th-tracing

Looks like I have my new purchase in my sights...

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ActionArt
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Location: Canada

Re: GPU rendering Goes Big!

Post by ActionArt » 01 Aug 2012, 22:46

Ya, it's great. I suppose it'll be another 20 years before it's actually integrated into SI or any package and actually becomes useful. Don't buy your GPU's yet :(

pluMmet
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Re: GPU rendering Goes Big!

Post by pluMmet » 01 Aug 2012, 22:55

ActionArt wrote:Ya, it's great. I suppose it'll be another 20 years before it's actually integrated into SI or any package and actually becomes useful. Don't buy your GPU's yet :(

8-x

I trusted Random Controls promise that Arion would offer 20x to 30x speed boost from Fry and I spent 9k on Tesla GPU's... I ended up selling them @ a 3k loss. There was no Demo to test the truth of the statement.

Won't be doing that again %-(

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ActionArt
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Location: Canada

Re: GPU rendering Goes Big!

Post by ActionArt » 01 Aug 2012, 23:01

Yep. GPU's have been a massive disappointment in every way. It's not the hardware but the complete lack of ANY useful software. The hardware has been there for years and still nothing to run on them. Sad and aggravating really.

iamVFX
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Joined: 24 Sep 2010, 18:28

Re: GPU rendering Goes Big!

Post by iamVFX » 02 Aug 2012, 19:14

"It's true that the price per megaflop is going down according to Moore's Law, but what you can do with the processing power isn't increasing at the same rate."
Freeman Dyson. 1998 :D

Bullit
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Re: GPU rendering Goes Big!

Post by Bullit » 02 Aug 2012, 19:54

This one says it can make almost miracles:

http://www.centileo.com/news.html

Newcomer (<20 posts) alert: please use the URL tags - HB

Kzin
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Joined: 09 Jun 2009, 11:36

Re: GPU rendering Goes Big!

Post by Kzin » 02 Aug 2012, 19:55

i think this is more interesting because of the large datasets that can be rendered.

http://www.centileo.com/news.html

Bullit
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Re: GPU rendering Goes Big!

Post by Bullit » 02 Aug 2012, 20:52

Great minds think alike? :))

Kzin
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Joined: 09 Jun 2009, 11:36

Re: GPU rendering Goes Big!

Post by Kzin » 02 Aug 2012, 21:17

Bullit wrote:Great minds think alike? :))
hehe, will not contradict. ;)

the first vid of this tech is more then one year old, did not gave much about it, but the newer ones and the additionell informations looks promising. it looks like they solved two bottlenecks and you can code your own shaders. have to wait for some more indepth looks and also independent reviews.

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