They already stated and showed what Bifrost is. At the moment is just a fluid sim, its gonna take "god knows" how many years to become what ICE was, and frankly i doubt AD will be able to create something like ICE or better. They dont give a fuck about products, just money. They dont develop, they buy and patch on top of existing software. So they have 0 clue about clean workflow, artists interface, architecture. They are assemblers.azurecgi wrote:I suppose we should wait and see what version 1 of Bifrost can offer before completely ignoring Maya. I'm just not that hopeful
Haven't Autodesk normally posted up a few 'sneak peeks' of upcoming versions by now? Strange we've seen nothing yet!
So just forget it, you can mark my words.