I know its EOL, but Autodesk at least should have prepared a page with the last features of Softimage 2015.
http://area.autodesk.com/march18
Althoug, Mudbox seems to be missing too.
Also, Maya gets bifrost and 3dsmax users got?
Softimage 2015 missing?
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Re: Softimage 2015 missing?
Comparatively to Maya not a lot. ShaderFX is about the strongest of the lot. My twitter is blowing up with the max users I follow so far very few of them are happy.
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Technomancer at Digital Arts
Wits University
Technomancer at Digital Arts
Wits University
- TwinSnakes007
- Posts: 316
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Re: Softimage 2015 missing?
Max users are furious man...even the fan boys are tripping...because ADSK said "no plans to EOL Max"...but its clear that Max days are numbered too. If you need any further proof, look at the release notes for Mudbox 2015.
Re: Softimage 2015 missing?
Yep. many maya interlop stuff.
In my deepest of heart, I wish AD EOL max as well. The real reason would only be so that AD gets EOLed after that.
In my deepest of heart, I wish AD EOL max as well. The real reason would only be so that AD gets EOLed after that.
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Re: Softimage 2015 missing?
Considering how big of a cow cash Max is, I wouldn't be too concerned about it for the foreseeable future. But then again foreseeable future with Adsk is particularly short.
The society that separates its scholars from its warriors will have its thinking done by cowards and its fighting done by fools.
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-Thucydides
Re: Softimage 2015 missing?
They have their Media and Entertainment Show Reel 2014 shown their as well, which features the best and most innovative for the year using their software of Maya, Max and Softimage. When I was watching it, I saw that we made it in with our game Blaster X HD. It might be a small section that we are shown, but I feel it was quite an honor for a 2-man Indie team to make it in with a mobile game for iPad, and be included right beside the AAA giants in the industry.
Our game was completely made with Softimage and I don't know how we would have been able to do it using anything else. There is a small part of me holding onto the hopes of a miracle, especially as I think 2015 has some nice features. We have 2 years to make awesome work and hopefully change their minds. Wishful thinking, but you never know...
Show Reel: http://www.youtube.com/watch?v=HmGU4cLAxBo
Our game was completely made with Softimage and I don't know how we would have been able to do it using anything else. There is a small part of me holding onto the hopes of a miracle, especially as I think 2015 has some nice features. We have 2 years to make awesome work and hopefully change their minds. Wishful thinking, but you never know...
Show Reel: http://www.youtube.com/watch?v=HmGU4cLAxBo
Co-Founder/Co-Owner 2GMG (2 Guys Making Games)
Creator of Blaster X HD https://itunes.apple.com/app/blaster-x- ... 51024?mt=8
http://www.facebook.com/2GMGames
http://www.twitter.com/2GMGames
Creator of Blaster X HD https://itunes.apple.com/app/blaster-x- ... 51024?mt=8
http://www.facebook.com/2GMGames
http://www.twitter.com/2GMGames
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