Octane 2.0 Object Motion Blur and some other features

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Bullit
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Octane 2.0 Object Motion Blur and some other features

Post by Bullit » 03 Apr 2014, 00:14


Render time is about 4-5 mins per frame on 4 Titans. 1280x720. ~3.000.000 Objects, Displacement, Motion Blur, SSS Fog.
http://render.otoy.com/forum/viewtopic.php?f=5&t=39059

ronaldomiranda
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Joined: 04 Mar 2013, 13:01

Re: Octane 2.0 Object Motion Blur and some other features

Post by ronaldomiranda » 04 Apr 2014, 00:46

Pretty cool!

*

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FXDude
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Re: Octane 2.0 Object Motion Blur and some other features

Post by FXDude » 14 Mar 2016, 23:44

(cool) New things from https://render.otoy.com/forum/viewtopic ... 29&t=42232
Re: Octane for Softimage 1.02 RC12 [Current] wrote:face »

A little info for the next version.
The render tree will be back and will look how it should.

There will be also other significant changes, but you will see...

face
Octane4Softimage: RenderTree part two
https://vimeo.com/158947144

The final part of the shaderball is done.
It wasn´t so simple to integrate the gradient shader and the connections. It has used the most time.
The previous shaderball couldn´t use the compound parameters, which is now done.
I think it is finished and time to make other things...
Image

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Draise
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Re: Octane 2.0 Object Motion Blur and some other features

Post by Draise » 15 Mar 2016, 03:09

Cool.

Bullit
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Joined: 24 May 2012, 09:44

Re: Octane 2.0 Object Motion Blur and some other features

Post by Bullit » 15 Mar 2016, 08:40

Nice i suppose that Stephen is doing all work. ?.

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