Nvidia and AMD making raytracing renderers for Rhino

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Bullit
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Nvidia and AMD making raytracing renderers for Rhino

Post by Bullit » 11 Apr 2016, 21:57

Last week at the Develop3D conference in the UK, AMD presented a new photorealistic raytrace renderer for Rhino. Currently unnamed and in beta, the render will work inside the Rhino viewport. The free download is optimized for AMD’s FirePro W-Series GPU. It will scale the raytracing work across more than one GPU. AMD says their renderer uses “physically correct material and rendering technology.” While optimized for the FirePro W line, it also will work with any OpenCL 1.2 compatible GPU, which means newer GPUs from Nvidia and Intel will also work. The new Rhino renderer from AMD is a response to a Rhino-specific rendered in the works at Nvidia. Also in beta, the Nvidia renderer for Rhino is based in Iray technology, which Nvidia also licenses to other vendors; Chaos Group has a popular Rhino renderer that used Iray. Nvidia will be showing the renderer off at this week’s GPU Technology Conference (GTC) in Santa Clara.
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http://gfxspeak.com/2016/04/05/graphics ... ing-rhino/

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