http://www.realflow.com/realflow_cinema4d
Serious, high performance fluids
RealFlow | Cinema 4D is built on RealFlow’s Dyverso solver – so you get the best in fluid simulation, with an easy workflow.
Simplified workflow
Forget about going back and forth between 3D platforms . You no longer have to worry about network dependencies, permissions, or IP issues.
Now you can use native Cinema 4D modifiers and tools combined with RealFlow.
RealFlow | Cinema 4D is GPU accelerated, supporting CUDA and OpenCL.
Particle-Object Interaction
Use RealFlow nodes and Cinema 4D colliders together.
C4D splines as RF particle paths
Create splines in Cinema 4D and use them as fluid paths in RealFlow.
C4D materials as emission masks
Use Cinema 4D materials and textures for emitting fluid particles.
Crown splashes on demand
Create and customize crown splashes easily.
Use RF directly with C4D Mograph
Convert RF to thinking particles, use particle instances and tracer objects.
Visible fluids on objects
Use collision maps during simulation and render the effect
Super-fast meshing
Take advantage of a fast and easy-to-configure mesh engine based on the OpenVDB library