ICE running on the GPU

News concerning 3D DCC business
NNois
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Joined: 09 Jun 2009, 20:33

ICE running on the GPU

Post by NNois » 26 Mar 2018, 16:19

These guys had made the port, kudos to them ;-)

https://www.youtube.com/watch?v=mNPYdfRVPtM

Bullit
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Re: ICE running on the GPU

Post by Bullit » 26 Mar 2018, 23:36

Hehe

NNois
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Joined: 09 Jun 2009, 20:33

Re: ICE running on the GPU

Post by NNois » 27 Mar 2018, 10:41

Re-Watching that, sound cristal clear, where every artist should put his time one now, Unreal, and not on Maya!

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Mathaeus
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Location: Zagreb, Croatia

Re: ICE running on the GPU

Post by Mathaeus » 28 Mar 2018, 00:14

Well, one day when UE will decide to create a complete DCC app, probably there will be some artist to try. For now, things like UE ART rig for Maya, it's just a standard... crap, not innovative in any way, while complete DCC by UE is not even mentioned. Also, that endless sequence of hardware rendering demos, hard to track, who knows if certain new thing would be able to survive against corporation decision in next year, or inertia of industry. I mean, today there's more than 15 years after first nVidia Dawn demo, or capture on Youtube, featuring the 'real' hair, and btw no one dynamic shadow :D , and 15 years after, internet and sites like ArtStation or Polycount are full of tutorials, how to use textured polygons, no word about curves/polylines. After all, that's a world of rendering criteria completely different than DCC. Peak performance taken as normal, unknown anti aliasing quality, who knows what is faked here...
Generally I'd rather take something like Octane render as reference, as they taking care about end users and their ability to output the rendered picture, instead of plain demo. As we all know, performance of Octane or likes is great, but, not a real time.
The renderer "turtle" used by this scene, is not currently available. The "turtle" renderer will be used instead.

Bullit
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Re: ICE running on the GPU

Post by Bullit » 28 Mar 2018, 00:37

Got a mail today from Chaos Group inviting to join the Vray open Beta for Unreal. Vray auto converts materials to RT equivalents while maintaining original data. Meaning they say, the renders from Vray in other applications will be like those in Vray Unreal. At this time Vray can bring scenes from Max, Maya and Sketchup to Unreal.

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Draise
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Re: ICE running on the GPU

Post by Draise » 01 Apr 2018, 03:14

Epic Games and Unreal Engine have both survived many doomsday extintion attempts and introduced revolution in many areas in turn....I'm betting on them - so learning slowly around production work. Completely worth it. So gald to see stuff like this.