Nizar wrote:In a XSIBASE discussion, about VRAY, a XSI user wrote this:
is real? If yes is a good news. In any case, MR issue are not all softimage team errors, but many are mental ray bugsSlightly off topic: Autodesk is currently hiring Software Engineers for the Softimage development. If my guess is correct, they're planning to make the team number twice as big as it already is. So that looks like a good sign for future development of Softimage.
What does that have to do with V-Ray My assumption is more employees, bigger product, bigger investment, hence creating a bigger market. Better chance of releasing Vray sooner.
I think that was completely made up and without any ground solid backup of any sort, no sources, nothing. It was just a personal opinion for my taste.
That said, there is a total embarassment when it comes to Mental Ray, the amount of features and improvements we got in years is simply ridicolous compared to any other render engine, where developers are working on a day-basis, not on a year cycle basis.
Just open up any render engine and see the features and the things they got and keep being update everyday, just to say some stuff, multiple antialias filters, (vray for max has like 12?), sperical harmonics, dispersion built in, multiple GI methods, engine optimization, light optimization, passes optimization, multichannel exr, ptex support and the list goes freaking on.
It is the most frustrating thing i've ever witnessed so far, Mental Ray is dead.
Time to move on, i might go back to vray beta. This is seriously a shame. SHAME.