BA Fluid shader (alpha 0.02)
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Binary Alchemy Fluid Alpha 0.03
This very fast fluid/cloud rendering shader can read directly from EMfluid volume
grids, Maya and Blender Cache files.
Here's a video created by Oliver Weingarten using this shader.
local backup: baVolume_v4alpha_0.03.zip
Here's a video created by Oliver Weingarten using this shader.
local backup: baVolume_v4alpha_0.03.zip
author link: http://www.binaryalchemy.de / si-community thread
BA Fluid shader (alpha 0.02)
EDIT: updated help file and linux libs.
New features:
- Linux
- SI 2012
- Blender fluid files.
DOWNLOAD:
- Softimage 2010
- Softimage 2011
- Softimage 2012
New features:
- Linux
- SI 2012
- Blender fluid files.
DOWNLOAD:
- Softimage 2010
- Softimage 2011
- Softimage 2012
Last edited by Memag on 08 Jun 2011, 20:46, edited 2 times in total.
Re: BA Fluid shader (alpha 0.02)
Hm on my end these lead to dead links.
Re: BA Fluid shader (alpha 0.02)
THANKS!! how it works? i tried, but without results
Sorry for my english
Sorry for my english
Re: BA Fluid shader (alpha 0.02)
I got this error when trying to render emfluid4 BA example scenes (2012) // WARNING : PHEN 0.11 warn : BA_fluid: ICE data invalid, please re-simulate
Re: BA Fluid shader (alpha 0.02)
Hey origin, please check the original thread on mailing list.
Seems like a lot of users (if not everyone) have issues with the shader.
Thanks.
Seems like a lot of users (if not everyone) have issues with the shader.
Thanks.
Re: BA Fluid shader (alpha 0.02)
baVolume_v4alpha_0.03___Softimage_2012
don`t work in SI 2012 SP1 x64
crash when connect fluid node!
don`t work in SI 2012 SP1 x64
crash when connect fluid node!
Re: BA Fluid shader (alpha 0.02)
I couldnt get it to work, lots of crashes and nothing happened when i used it, i couldnt find any info on how to use this anyway, its really confusing and mixed info grabbed from mailing list.
Must this be used with emFluid only?
Good effort but i still dont understand how is meant to be used and kinda lost interest in trying.
Must this be used with emFluid only?
Good effort but i still dont understand how is meant to be used and kinda lost interest in trying.
Re: BA Fluid shader (alpha 0.02)
Work only with Emfluid 4, as I think right, just apply new bafluid shader to pointcloud. I try http://www.si-community.com/download/sc ... ine_BA.rar
and scene work with baFluid, but if I try to reconnect volume node SI crashed! All my attempts to apply baFluid shader to Emfluid 4 crashed SI!
edit by owei: please use url tags..!!
and scene work with baFluid, but if I try to reconnect volume node SI crashed! All my attempts to apply baFluid shader to Emfluid 4 crashed SI!
edit by owei: please use url tags..!!
Re: BA Fluid shader (alpha 0.02)
Hi!
Do you use the latest version from the mootzoid website? Make sure you are using the latest version of both, ba_fluid and emFluid4!
best,
oliver
ps: i had similar issues until I've sintalled the latest verisons. ;)
Do you use the latest version from the mootzoid website? Make sure you are using the latest version of both, ba_fluid and emFluid4!
best,
oliver
ps: i had similar issues until I've sintalled the latest verisons. ;)
Founder of www.si-community.com
http://www.pixelpanic.de
http://www.pixelpanic.de
Re: BA Fluid shader (alpha 0.02)
oh well, that explains why i had those issue, i dont have emFluid, mine was just a curiosity to test the volumetric shader, thanks for answer, i thought it would work with all particles even standard ICE and not only with emFluid.
Max
Max
Re: BA Fluid shader (alpha 0.02)
@maximus
..the BA_Fluid renders fluidgrid data directly, not particles...it reads data directly from emFluid4. I think you could use the demo version of emFluid to do some tests.
..the BA_Fluid renders fluidgrid data directly, not particles...it reads data directly from emFluid4. I think you could use the demo version of emFluid to do some tests.
Founder of www.si-community.com
http://www.pixelpanic.de
http://www.pixelpanic.de
Re: BA Fluid shader (alpha 0.02)
Try Emfluid 4.03 and 4.04 demo and baVolume_v4alpha_0.03 SI 2012 from mailing list, still crash!
Where my mistake? Why work on SteamEngine_BA.scn, but why not in sample scene when connect shader?
Where my mistake? Why work on SteamEngine_BA.scn, but why not in sample scene when connect shader?
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