Hey All,
I a, struggling understanding this:
How can we get "elastic structures" to render as a solid mesh?
In the Lagoa Multi physics teaser I attached a still capture for reference.
How was the geometry created based on the elastic structure?
http://vimeo.com/12322119
http://vimeo.com/13457383
Attachment:
Lagoa Cloth Layering 001.jpg [ 75.51 KiB | Viewed 743 times ]
Attachment:
mh0c493a.jpg [ 75.86 KiB | Viewed 743 times ]
Attachment:
Lagoa Cloth Layering 001.jpg [ 75.51 KiB | Viewed 743 times ]
I am not sure how to ask the question! Or where to look for answers.
How was the elastic structure object created or rendered as a solid mesh with cloth material?
I just need to be directed into the right direction.
Many thanks in advance,
Cheers