New Maxwell Plug-In for SI

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Maxwell Render PluginAuthor: Next Limit
Updated October 2014. The Softimage integration of Next Limit's Maxwell Render Engine. Supports features such as Multilight, ICE strands and particle instancing, FIRE script commands, MXS references, previewing embedded materials.

The previous updates added support for Softimage 2015, the render region, MXM script functions and had a number of bugfixes (See the release notes for the Softimage plug-in).

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gustavoeb
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New Maxwell Plug-In for SI

Post by gustavoeb » 03 Apr 2012, 03:59

New version of this plug-in...

From the press:
http://www.3dworldmag.com/2012/04/02/ne ... -and-maya/

And here are the release notes should be here, but Next Limit Servers seem to be offline
http://support.nextlimit.com/display/ma ... ease+notes
Gustavo Eggert Boehs
Blog: http://www.gustavoeb.com.br/

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Rork
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Re: New Maxwell Plug-In for SI

Post by Rork » 03 Apr 2012, 13:14

nice!

I like that Multilight option, and the nuke connection. Interesting tools, especially for archviz.
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!

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Rez007
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Re: New Maxwell Plug-In for SI

Post by Rez007 » 03 Apr 2012, 21:18

Yes, that multi-light feature looks pretty amazing!

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Maximus
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Re: New Maxwell Plug-In for SI

Post by Maximus » 03 Apr 2012, 23:44

Rez007 wrote:Yes, that multi-light feature looks pretty amazing!
2.6.14
added RFRK primitives: mesh and particles
added support for MXS references
set default camera shutter speed to 1/750 seconds
fixed: image adjustments were not imported when loading a MXM file
fixed: scene not cleared between frames when exporting an animation
fixed: ICE strands were exported incorrectly
fixed: animated textures did not work


What multilight feature you referring to?

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Rez007
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Re: New Maxwell Plug-In for SI

Post by Rez007 » 03 Apr 2012, 23:57

Maximus wrote:
Rez007 wrote:Yes, that multi-light feature looks pretty amazing!
2.6.14
added RFRK primitives: mesh and particles
added support for MXS references
set default camera shutter speed to 1/750 seconds
fixed: image adjustments were not imported when loading a MXM file
fixed: scene not cleared between frames when exporting an animation
fixed: ICE strands were exported incorrectly
fixed: animated textures did not work


What multilight feature you referring to?

I just meant the one that was in their showreel that was in the Docs.

http://support.nextlimit.com/display/ma ... umentation

I should have worded that better...I was just agreeing with Rork above my previous post.

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