Motion Trail on viewport -Finally!
Motion Trail on viewport -Finally!
I dont know how many of you guys saw this but its quite amazing and fast.
http://area.autodesk.com/forum/autodesk ... 1/#p279441
edit i've added the file here Moderator edit: Added the latest update as per taro's request - HB
http://area.autodesk.com/forum/autodesk ... 1/#p279441
edit i've added the file here Moderator edit: Added the latest update as per taro's request - HB
Last edited by Maximus on 03 Sep 2012, 18:52, edited 1 time in total.
Re: Motion Trail on viewport -Finally!
This is the most awesome addon ever!
Re: Motion Trail on viewport -Finally!
HOLY SH*T!!!
best news ever
best news ever
Gustavo Eggert Boehs
Blog: http://www.gustavoeb.com.br/
Blog: http://www.gustavoeb.com.br/
Re: Motion Trail on viewport -Finally!
Oooh thank you so much ! a month ago I saw that a Frenchman and now I see it in my program! my dreams come true The only thing to fix it when the transition in a mode manipulation - curve disappears. ! ( sorry guys, when I write something I rely on your avatar.)
Last edited by Boris on 04 Sep 2012, 08:23, edited 1 time in total.
Oops ,something went wrong
Re: Motion Trail on viewport -Finally!
*del
Last edited by iamVFX on 03 Sep 2012, 23:34, edited 1 time in total.
Re: Motion Trail on viewport -Finally!
He might be talking about Maximus icon, I hope
Gustavo Eggert Boehs
Blog: http://www.gustavoeb.com.br/
Blog: http://www.gustavoeb.com.br/
Re: Motion Trail on viewport -Finally!
Then it just me, sorry.gustavoeb wrote:He might be talking about Maximus icon, I hope
Why would anyone associate person with his avatar, though...
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- Moderator
- Posts: 754
- Joined: 25 Nov 2009, 01:41
- Contact:
Re: Motion Trail on viewport -Finally!
Yeah its dubius on his intention of the comment. Boris please reconsider your comment about "little yellow friend". Not trying to imply that it was a bad choice of words if it wasn't intended but it is unclear.
Re: Motion Trail on viewport -Finally!
very nice. Too bad author cant register here I would love to give some suggestions
Re: Motion Trail on viewport -Finally!
yeah! I'm waiting for this one for such a long time! nice.
- Kerro Perro
- Posts: 306
- Joined: 20 Mar 2011, 01:01
- Location: Leiden, the Netherlands
- Contact:
Re: Motion Trail on viewport -Finally!
Yeah i read that on his area post, why not? Some technical hitch?origin wrote:very nice. Too bad author cant register here I would love to give some suggestions
Re: Motion Trail on viewport -Finally!
I didn't get a confirmation mail after my registration was approved either, so he might think his account is inactive. No mail was received, I even checked my spambox when I registered.Kerro Perro wrote:Yeah i read that on his area post, why not? Some technical hitch?origin wrote:very nice. Too bad author cant register here I would love to give some suggestions
Thanks Taro! I really love this small plugin and hope to see these improvements/bugfixes.
- Bug: Using the Set Key shortcut the whole curve goes wonky if the MotionTrail tool is active.
- Improvement: Middle mouse button drag on a point to retime the keyframe, but maintain curvature.
- Improvement: Right mouse button click on curve to add a keyframe on a frame.
Re: Motion Trail on viewport -Finally!
Hi, I'm taro who made this plugin.
I have to say this first.
I said "I can't login si-community" in area.
But it was completely my fault.
I was trying to enter my email adress at user name box.
I'm reeeeeally sorry.
Anyway, nice to meet you!
I have to say this first.
I said "I can't login si-community" in area.
But it was completely my fault.
I was trying to enter my email adress at user name box.
I'm reeeeeally sorry.
Anyway, nice to meet you!
Re: Motion Trail on viewport -Finally!
Oooh thanks... this has been eagerly awaited.
Re: Motion Trail on viewport -Finally!
Thank you for the feedback.Yanik wrote:
- Bug: Using the Set Key shortcut the whole curve goes wonky if the MotionTrail tool is active.
I know this Bug. So I made 2 shortcut keys, "K", "NumPad 1" in this Tool. If you use these keys, you can save key usually.
But maybe you use other keys to save key. I'll do something about this, give me a minute. Until that, please use "K" key.
"curvature". you mean curve's shape?
- Improvement: Middle mouse button drag on a point to retime the keyframe, but maintain curvature.
It sounds difficult. I tried this in FCurve Editor, but I couldn't do this. So I don't think I can. Sorry.
It's a good idea. I want this too. But I tried to insert key maintaining the curve shape, when I made those 2 shortcut keys.
- Improvement: Right mouse button click on curve to add a keyframe on a frame.
There are a good method "FCurve.InsertKeyAtFrame", but it didn't work. Maybe I'll try it again, because It sounds useful.
Thanks!
Re: Motion Trail on viewport -Finally!
Finally!!!
Would be cool, if the tool doesn't disappear when calling a manipulator and points could be selected with a marking region. It also would be helpful, if we could assign a color to the trails and/or points. I was very astonished about the possibility to select multiple cons at once or adding one after another to see all their trails...NICE!!! Too bad that handles are an issue, though
Thanks A TON for working on this!!!
P.s.: I use "S" for savekey, like in Dinosaur Maya
Would be cool, if the tool doesn't disappear when calling a manipulator and points could be selected with a marking region. It also would be helpful, if we could assign a color to the trails and/or points. I was very astonished about the possibility to select multiple cons at once or adding one after another to see all their trails...NICE!!! Too bad that handles are an issue, though
Thanks A TON for working on this!!!
P.s.: I use "S" for savekey, like in Dinosaur Maya
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