http://feathertools.michael-buettner.com/index.html
mbFeatherTools is a production proven plugin for Autodesk Softimage (formerly Softimage|XSI) which features styling, animation and simulation of bird feathers. While the primary focus of this tool is indeed feathers, it is also beneficial for all kinds of tasks: Leafs on a tree, spines of a hedgehog or clammy fur, to name a few.
All Softimage versions from 7.01 up to Softimage 2015 are fully supported. The plugin runs on windows and linux systems.
Since mbFeatherTools makes use of the multi-threaded ICE platform, you will experience dramatic performance gains on multi-core machines.
Download 3.0 Demo Scenes Now
"It is worth every penny, I dont know what kind of nightmare I would be in now without it." - Laurence D. (Porkpie)
"Your plugin is a masterpiece!!" - Malcolm Z.
"The best option we have come across for our production." - Mike Buckland (Triggerfish)
Features:
- Quick setup with a single button
- Direction Controls - Perfect styling within seconds. (New in 3.0)
- Collision Constraint during setup (New in 3.0)
- Drive the feather type with the Type Envelope Mesh (New in 3.0)
- Filter the feather type for easy exporting(New in 3.0)
- Unlimited amount of styling controls
- Works on any polygon mesh
- Automated creation and attachment of control objects to the animated mesh
- 3 different distribution methods:Random, Per Poly, Shrinkwrap
- Shrinkwrap placement allows exact positioning of each single feather
- Realtime playback of the simulation with direct response to user's actions
- Customizable and extendible with the ICE tree
- Color can be controlled with a Texture Map
- 4 types of controls: "Direction" (global), "Standard" (local), "Rotation Map" (local), and "Goal" (global)
- Symmetry: Simply "Duplicate Symmetry" the direction controls. Symmetric styling and animation with mirrored Rotation Map.
- "Use Live Feather Controls" option allows baking the standard styling (New in 3.0)
- Soft collisions
- Plane-to-Plane Intercollision (also referred to as Self-Collision)
- Wind Simulation with realistic wind resistance
- 6 Simulation Constraints: Collision, Spring, Cone, Plane, Intercollision, Uniform Distance
- Intercollision options inside setup node to reduce initial intersections
- Stiff Spring option for faster previews and animation
- Initial World Rotation allows integration of custom styling tools