Node view for Maya Particles

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MauricioPC
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Node view for Maya Particles

Post by MauricioPC » 30 Jun 2014, 01:33

Kind of old (2011), but very cool. It was a project from a guy learning Python and PyQt, so I guess it would be easy for AD to implement such a thing.



It would facilitate and improve tremendous the workflow for creating particles in Maya, something that's so easy to do in 3ds Max with Pflow. And ICE ... it's so easy to work in a node view.

It's under review in the Maya Annoying Things ... lets hope AD do this. :)

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