attribute color for geo to control shaders

Discussions regarding Materials, Material-Compounds or Shaders, etc.
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NNois
Posts: 754
Joined: 09 Jun 2009, 20:33

attribute color for geo to control shaders

Post by NNois » 29 Jun 2010, 11:49

Hello,
We can control a shader color on a cloud shader tree, ok... but does someone managed controling a shader color per object geo ?
Just a though but can we control the shader by creating an ice tree on the mesh, creating a custom attribute color ?

thanks ;-)

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