How can I animate this toy???

Discussions about animating in SOFTIMAGE©
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Valter
Posts: 2
Joined: 14 Jul 2010, 21:36
Location: Brazil

How can I animate this toy???

Post by Valter » 14 Jul 2010, 21:47

Hi all.

I´m trying to animate this toy. I got deform the tape on the curve. But I need deform the tape conform the curve movement in stead of "along curve parameter" I need that "Roll tape" move and not the tape.

Please guys. I really hope you help me. Thx all



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Image ~x(

a5'
Posts: 66
Joined: 13 Dec 2009, 21:53
Location: hampton,nj
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Re: How can I animate this toy???

Post by a5' » 02 Aug 2010, 22:43

I think you can do this with bones,

may be a bit hairy but....
spiral_still_1.19.jpg
spiral_still_1.19.jpg (12.75 KiB) Viewed 1011 times
spiral_still_2.15.jpg
spiral_still_2.15.jpg (12.47 KiB) Viewed 1011 times
You have to use the ADD mode to rotate the bones (all at once)

and you have to draw the bones first in a spiral shape (to set the initial rotation)

after you have drawn the initial shape you can straiten the bones one by one and when its flat envelope the plane to the bones, then its just a matter of using add mode...
O:-)

hopefully--

a5
watch the game starts after you accept the part, to redirect your mind.
--n.O.[SP]

Valter
Posts: 2
Joined: 14 Jul 2010, 21:36
Location: Brazil

Re: How can I animate this toy???

Post by Valter » 03 Aug 2010, 16:14

Thank you for your reply a5!!

I have sucessful on my project using "Oz Adi" suggestion. You can check out. It´s very smart solution. I did try using bones as well.

http://www.xsibase.com/forum/index.php? ... adid=42975

however thanks a5

a5'
Posts: 66
Joined: 13 Dec 2009, 21:53
Location: hampton,nj
Contact:

Re: How can I animate this toy???

Post by a5' » 03 Aug 2010, 17:35

Thats interesting,

have to figure it out...

glad you figured it out.

a5'
watch the game starts after you accept the part, to redirect your mind.
--n.O.[SP]

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