I'm trying to find a way to get realistic looking smoke effects in softimage.
shape animating them is a a pain in the ass and usually doesn't turn out good...
smoke effects....
Re: smoke effects....
Not in front of SI atm, but I'm pretty sure the examples scenes has some nice (toonshaded) smoky setups.
rob
rob
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!
So long, and thanks for all the Fish!!
Re: smoke effects....
You can grab any particle example scene, open the render tree of the particles, disconect anything plugged to volume, connect a simple toon paint shader to the surface, and then ink for the camera. And then play with the looks,
But if you want to create your own particle emmisions (different shapes, etc) you need to play with ice
But if you want to create your own particle emmisions (different shapes, etc) you need to play with ice
Re: smoke effects....
what kind of smoke?
did you take a look at the menu option ICE > Create > Cigarette Smoke.?
did you take a look at the menu option ICE > Create > Cigarette Smoke.?
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Re: smoke effects....
Maybe you need this ? http://www.blackcore.technology/softimage_efx
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: smoke effects....
it'd be nice to have something that just looks like a big fluffy smoke cloud that i could easily animate and shape..
I'll check out some of those examples. some of the videos i found on you tube took an hour or more and looked like to much concentrational effort for a quick smoke effect
I'll check out some of those examples. some of the videos i found on you tube took an hour or more and looked like to much concentrational effort for a quick smoke effect
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