I was thinking I could use this ICE feather generator for a bird. But... how do I bake all of those ice strands into a NORMAL map? Anyone has an idea?
Baking ICE strands into a Normal map? (Feathers)
- sirdavid32
- Posts: 309
- Joined: 10 Feb 2010, 04:36
- Location: Ecuador
- Contact:
Re: Baking ICE strands into a Normal map? (Feathers)
Did you try good old rendermap or ultimapper? (with a high enough camera distance so the rendermap camera is hovering over the feathers)
softimage resources section updated Jan 5th 2024
- sirdavid32
- Posts: 309
- Joined: 10 Feb 2010, 04:36
- Location: Ecuador
- Contact:
Re: Baking ICE strands into a Normal map? (Feathers)
Ultimapper. It worked right out of the box. Now I need to mix many normal maps
Portfolio: https://www.behance.net/3dcinetv
Vimeo: http://vimeo.com/3dcinetv
Web: http://www.3dcinetv.com
Vimeo: http://vimeo.com/3dcinetv
Web: http://www.3dcinetv.com
Who is online
Users browsing this forum: Bing [Bot] and 40 guests