an ordinary story
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
yes :supra,the pirate ship and django character are being worked at the same time
well i halted the ship because supra is more important to me (the ship is as difficult as the steam train,a LOT of parts but none of them have a high level of difficulty,except the ship's hull)
about the supra workflow:
hopefully this will help,if you have a specific question,let me know^^
i have to add that i also used lattice and soft selection to move parts and i ended up with unsmooth surfaces (like the lights i posted earlier )
well i halted the ship because supra is more important to me (the ship is as difficult as the steam train,a LOT of parts but none of them have a high level of difficulty,except the ship's hull)
about the supra workflow:
hopefully this will help,if you have a specific question,let me know^^
i have to add that i also used lattice and soft selection to move parts and i ended up with unsmooth surfaces (like the lights i posted earlier )
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
yes :supra,the pirate ship and django character are being worked at the same time
well i halted the ship because supra is more important to me (the ship is as difficult as the steam train,a LOT of parts but none of them have a high level of difficulty,except the ship's hull)
about the supra workflow:
hopefully this will help,if you have a specific question,let me know^^
i have to add that i also used lattice and soft selection to move parts and i ended up with unsmooth surfaces (like the lights i posted earlier )
well i halted the ship because supra is more important to me (the ship is as difficult as the steam train,a LOT of parts but none of them have a high level of difficulty,except the ship's hull)
about the supra workflow:
hopefully this will help,if you have a specific question,let me know^^
i have to add that i also used lattice and soft selection to move parts and i ended up with unsmooth surfaces (like the lights i posted earlier )
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
here's a little update on supra ;)
here a little update on supra
here a little update on supra
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
hello,here's some progress
Re: an ordinary story
Cool works, Which ones are you going to go further with?
Nothing's too difficult to achieve, it just takes longer...
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
Thanks
Eventually,i have to finish all of them but for now im working on supra
trying to smooth out the uneven surfaces and im about to model the missing parts
When free time is available,i would like to see if i can come up with a good render
its really an untuched area for me
Eventually,i have to finish all of them but for now im working on supra
trying to smooth out the uneven surfaces and im about to model the missing parts
When free time is available,i would like to see if i can come up with a good render
its really an untuched area for me
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- Moderator
- Posts: 169
- Joined: 26 Oct 2009, 10:04
Re: an ordinary story
Thanks for the curve workflow elaboration. I'm aware of pretty much same workflow. I love the kids face modeling/look.
Cheers
Cheers
- Zafar Iqbal
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
hi,thanks a lot ;) glad you like them
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
almost there,i have some problems with the cars "face" though
hopefully it will be fixed ;)
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
also tried to do some rendering
seems the model needs smoothing in some areas
other than that i think im happy with how it turns out ;)
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
hello again,i has playing a little bit with rendering settings and stuff,however i sticked to this
also i improved the car
and worked a bit on the other one
feedback about the how supra looks will be appreciated
and here's another 2 characters
also i improved the car
and worked a bit on the other one
feedback about the how supra looks will be appreciated
and here's another 2 characters
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- amadeus_nrm.jpg (149.19 KiB) Viewed 1176 times
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- diablo_kaoos_.jpg (150.73 KiB) Viewed 1176 times
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
some new characters im working on
- Hirazi Blue
- Administrator
- Posts: 5107
- Joined: 04 Jun 2009, 12:15
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
thanks a lot Hirazi blue^^
and here's a vampyre family pic,there are the 2 new chars from the previus pic,the others are made earlier this year^^
and here's a vampyre family pic,there are the 2 new chars from the previus pic,the others are made earlier this year^^
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- vampclanfamilypic_.jpg (183 KiB) Viewed 1184 times
Re: an ordinary story
Textured Nosferatu rocks. Looking forward to seeing the others textured
softimage resources section updated Jan 5th 2024
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