an ordinary story

Comments on work in progress
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ActionArt
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Joined: 25 Nov 2010, 18:23
Location: Canada

Re: an ordinary story

Post by ActionArt » 26 Feb 2011, 16:37

That's an amazing amount of work you've put into this so far. Nice to see it progressing!

shadow_ex_
Posts: 302
Joined: 16 Feb 2010, 14:18

Re: an ordinary story

Post by shadow_ex_ » 27 Feb 2011, 05:20

thanks a lot both of you :D

the headlight is just a constant diffuse shader,thats the only quick solution i could think of *-:)
you may want to share a better solution to use in the future though, if you feel like it :ymblushing:

also those are just tests, im playing a bit^^
(also i have to study how lights work,will see XD)

anyway backto modeling now

here's the progress on garaiya :)

exterior mesh is almost there,i have to smooth it,in some places its a bit bumpy
and add some details^^
Image
Image
Last edited by shadow_ex_ on 27 Feb 2011, 05:26, edited 1 time in total.

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ActionArt
Posts: 853
Joined: 25 Nov 2010, 18:23
Location: Canada

Re: an ordinary story

Post by ActionArt » 27 Feb 2011, 05:26

the headlight is just a constant diffuse shader,thats the only quick solution i could think of
A quick solution might be to get a photo texture of a similar headlight, map it on there and make it partly transparent.

shadow_ex_
Posts: 302
Joined: 16 Feb 2010, 14:18

Re: an ordinary story

Post by shadow_ex_ » 27 Feb 2011, 05:29

that will be done eventually :D,those will also be used as a mod to a simracing game
its a trade off,i will have to do interiors,instead of texturing the cars :)
and everyones happy :D

shadow_ex_
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Joined: 16 Feb 2010, 14:18

Re: an ordinary story

Post by shadow_ex_ » 27 Feb 2011, 13:54

Image
Image

im done for today,time to rest a bit
some stuff needs fixing

idk if the face is right yet :-s

shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 01 Mar 2011, 16:37

only some minor connections needed :) and interior (-|
Image

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Rez007
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Re: an ordinary story

Post by Rez007 » 01 Mar 2011, 17:40

The modeling is looking nice. Quick question...are your shaders/materials just pre-finals right now, or are those what you are going with?

shadow_ex_
Posts: 302
Joined: 16 Feb 2010, 14:18

Re: an ordinary story

Post by shadow_ex_ » 01 Mar 2011, 18:12

no im just testing^^
i need a lot of work for the finals
the only one i worked materials a bit, is supra (the blue car)
the others are just defaults ;)


good news for me is that i don't have to do new cars,i just have to finish what i've started
well there is still a lot of work^^

then i will move on to create the last city that is missing,and some interiors i need
then rig the characters,blah blah... :-o


small update
Image

shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 02 Mar 2011, 08:52

some more on this one Image

shadow_ex_
Posts: 302
Joined: 16 Feb 2010, 14:18

Re: an ordinary story

Post by shadow_ex_ » 02 Mar 2011, 21:44

hello^^
here's some more :)
working on those 2 here and there ;))
Attachments
impreza_33z.jpg
impreza_33z.jpg (181.94 KiB) Viewed 1475 times

shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 03 Mar 2011, 13:38

so here's the overall progress of the cars,im pretty close to finish the exterior meshes^^

update
Image
Last edited by shadow_ex_ on 04 Mar 2011, 10:29, edited 1 time in total.

shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 04 Mar 2011, 07:20

some progress on the last one
Image

i also updated the list^^

shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 05 Mar 2011, 21:46

working on skyline :D
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shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 11 Mar 2011, 15:14

some game face rig exports from facerobot

for some weird reasons, the face robot rig while it has funky behavior and doesn't work smoothly as it should
the ploteed bones works good as expected^^
shadow_explorer.jpg
shadow_explorer.jpg (237.83 KiB) Viewed 1415 times
amu_00.jpg
amu_00.jpg (193.23 KiB) Viewed 1415 times

shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 13 Mar 2011, 09:07

Image
Image

shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 14 Mar 2011, 16:20

Image
:)

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