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SaveRewind
Posted: 20 Oct 2010, 16:50
by rray
Rewinds your scene before saving (prevent lengthy simulation when reloading)
Re: SaveRewind
Posted: 20 Oct 2010, 19:32
by origin
lol best addon ever!
I was about to bind ctrl+s to script that does 1) goto frame 1 2) save.
Re: SaveRewind
Posted: 20 Oct 2010, 19:47
by Hirazi Blue
Another powerful little event that should have been added to the main functionality "long ago".
You should start a company "SaveRewind Technologies" and try to sell it to Autodesk...
Re: SaveRewind
Posted: 20 Oct 2010, 20:39
by rray
Thanks
good business consultation xD
Re: SaveRewind
Posted: 18 Mar 2012, 07:48
by bottleofram
Hi rray,
Sorry to bother you, but would it be possible to make this work with "save as" function as well?
Thanks
Great plugin btw, saved me a lot of time
Re: SaveRewind
Posted: 18 Mar 2012, 13:02
by rray
Good idea bottleofram, I'll post the updated addon here tomorrow.
Re: SaveRewind
Posted: 19 Mar 2012, 14:42
by rray
Attachment in 1st post is updated, now responds to Save + SaveAs events.
Re: SaveRewind
Posted: 19 Mar 2012, 22:21
by bottleofram
Thank you.
This should definitely be there by default...
Btw, if someone is wondering why its not working at times, rray has made it so it doesnt bother you if there are less than 10k particles. In case you are like me and working with strands on a mediocre machine, you might wanna lower that down (line 32) ;)
Cheers