You know, the problem with Softimage rendering is not MR or lack of iRay..the problem is a stable solution to use, with proper features and constant updates.
The lack of tutorials is deeply annoying and makes learning Mental Ray insanely hard, since its one of the doomed engine that requires skill and optimization to be controlled.
I would love to know how many people know how to use all mental ray nodes, because honestly its not really that easy.
Sometimes i try to follow tutorials from other applications like maya and there are some stuff that are really impossible to achieve without someone telling you, wich brings us back to square 1, tutorials are really needed, proper documentation is really needed.
one example of deep frustration is just behind the corner here
http://www.xsibase.com/forum/index.php? ... 0#lastPost
viewtopic.php?f=10&p=9207#p9207
i might be stupid but i cant find same parameters and stuff, i had to drop it by desperation..
Those to me are the main problems regarding this issue:
1) lack of coherence, feature wise regarding the same engine under the same company on 3 different applications, every 3d apply has its own version of Mental Ray implemented in a total different way, with exposed or unexposed stuff, with features or not features..
this is frustrating to say the least. You cant even try to learn from the other 3d package materials and tutorials because during your tutorial you hit a roadblock since you dont have that parameter you need to use.
2) lack of tutorials, and with this i dont mean Digital Tutors level tutorials, that is the same as going through F1 help, except you waste money. Tutorials are a boost to learning, there is a limit you can reach easily alone, but after that you are totally screwed, regarding Mental Ray especially.
3) lack of updates, saying this since years now, we dont have an engine supported, updated to the current status, with the latest features wich are made to improve your work of course, at mental images they work on their engine actually, but whats the point if then end users dont get the updates?
4) lack of alternatives due to small userbase wich leads to small request wich lead to few software houses interested into tossing and (wasting) money into making 3d party renderers available for softimage.
In the end, whats gonna sink Softimage is gonna be render engine if something doesnt come up quickly, and with quickly i mean quickly.
Most people i hear are interested in Softimage, in ICE, in Lagoa, in soft workflow, performance and many nice things, but at the question "yeah but how about render? it has Mr only? what version? how is it?" everyting goes to hell.
I pray everyday VRay comes out for softimage but thats not gonna happen, its in development since what 5 years?
After all i seriously dont understand how MR got so bad updated..but again..things arent goin to change so well...cant do much more than just writing on a forum.