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Metaballs man
Posted: 14 Jul 2009, 00:06
by mcrxsi
Hi,
I`m just playing with metaballs inside the xsi character man. Inspired on Tim Borgmann`s work. Not finished yet.
Comments are welcome!!
Thanks
Re: Metaballs man
Posted: 14 Jul 2009, 10:07
by Hirazi Blue
I like it!!!
Could add some description how you did it?
Did you use the metaballs-setup found at motionblur.it
or is this already done with the
new metaballs operator by
"our very own" "Mootzoid"?
Or is there even some other method involved?
;)
Re: Metaballs man
Posted: 14 Jul 2009, 10:56
by Mootzoid
Nice work,
that looks like the Metaballs from motionblur.it, mine cannot do those cool filaments between the drops yet.
Re: Metaballs man
Posted: 14 Jul 2009, 16:27
by mcrxsi
Hi,
Metaballs are from motionblur.it (thanks to Michele Sandroni for that excellent tool).
I use the character included in softimage (XSI Man). Then i pose it in the way i like it.
I use a grid for emit particles and applied the metaballs in grid and paint option.
For the metabbals inside the man, invert the polygon´s normals of the character and use it as particles obstacles with actual shape collision.
And a vein node appy to the texture of the man.
Thanks for comments!
This community is great.
Re: Metaballs man
Posted: 15 Jul 2009, 15:35
by mcrxsi
Hi everyone,
here´s my progress. Today i´ll start to lighting.
Re: Metaballs man
Posted: 29 Jul 2009, 20:47
by Taros
Very interesting workflow. Like it!