Fabricio Chamon's strand to curve, but, just personally, I don't use curves at all. Made this curvelist thing for someone, sometime around SI 2012, didn't heard complaints, after. Works flawlessly on my antique XSI 7.01.Tekano wrote:Anto, thanks! will dig into this further. i wonder how you are merging your curves into the KH3 required crvlist?
I tried the Gear merge curves and CM_mergecurves script from Ciaran but both crash SI 2014 sp2 as soon as I connect the follow Crvlist node with the merge curve connected. the individual follow curves still work fine though
I think it's again something that particular SI version don't like, related to curve list, this time. Unfortunately can't go into testing session, to find what this is.
Generally, for more control on few hero clumps (if this is the case), there are two new nodes, relying on NURBS surfaces, "kH Fit nurbs" and "kH Fit nurbs one" - second takes just one 'chunk' from emitter's area. *If* there is no problem
![Big Grin :D](./images/smilies/4.gif)