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Re: quickPrimitive

Posted: 14 Feb 2012, 21:13
by sant0s
thx a lot, great plugin! :)

Re: quickPrimitive

Posted: 14 Feb 2012, 21:19
by wireframex
Thanks a lot

It works perfectly, wonderfull tool you have made :-bd :-bd

Re: quickPrimitive

Posted: 14 Feb 2012, 21:46
by ActionArt
origin wrote:
ActionArt wrote:One thing I noticed, even with no snapping activated, it seems to snap to points on other objects. That's great most of the time but perhaps a way to deactivate snapping completely when desired.
by other objects you mean 'not selected'?
Yes. For me it snaps to points on unselected objects when snapping is not active.

Re: quickPrimitive

Posted: 14 Feb 2012, 21:58
by SreckoM
Autodesk hire this guy damn it!!!!

Re: quickPrimitive

Posted: 14 Feb 2012, 22:04
by origin
ActionArt wrote:
origin wrote:
ActionArt wrote:One thing I noticed, even with no snapping activated, it seems to snap to points on other objects. That's great most of the time but perhaps a way to deactivate snapping completely when desired.
by other objects you mean 'not selected'?
Yes. For me it snaps to points on unselected objects when snapping is not active.
I see. Right now tool's scope is the scene (so everything). I was thinking about adding 3 more little buttons (work on: grid | selected objects | scene)

Re: quickPrimitive

Posted: 14 Feb 2012, 22:13
by ActionArt
I see. Right now tool's scope is the scene (so everything). I was thinking about adding 3 more little buttons (work on: grid | selected objects | scene)
That would be perfect.

Re: quickPrimitive

Posted: 15 Feb 2012, 00:57
by Leo
We need this in every installation of softimage. This is beyond useful!

Re: quickPrimitive

Posted: 15 Feb 2012, 04:14
by bottleofram
I have a question: how does it decide on what length to snap when holding ctrl?

Image

I figured if you drag on the grid diagonally it will snap on grid points (pic1). Sometimes it has this .999 value which i assume is indefinite 9's problem, but other than that, it works. What would be brilliant is if you could snap the length on objects points or edges (pic2). With circular objects it seems to work, but not with the cube.

Re: quickPrimitive

Posted: 15 Feb 2012, 10:13
by eternal art
Amazing tool , thank you for sharing .

Re: quickPrimitive

Posted: 15 Feb 2012, 10:27
by Toonafish
Great tool. Thank you very much !

A thing I noticed is that it works perfectly with a mouse, but with a Wacom holding the RMB to define the height doesn't seem to work very well. Even though I hold the RMB on the wacom pen, I can't seem to drag the height as far a I need, it stops almost immediately after clicking the RMB.

Has anyone else with a wacom noticed this ?

Re: quickPrimitive

Posted: 15 Feb 2012, 10:38
by Memag
Toonafish wrote:Great tool. Thank you very much !

A thing I noticed is that it works perfectly with a mouse, but with a Wacom holding the RMB to define the height doesn't seem to work very well. Even though I hold the RMB on the wacom pen, I can't seem to drag the height as far a I need, it stops almost immediately after clicking the RMB.

Has anyone else with a wacom noticed this ?
Yes ,well you have to RMB (on stylus) while you keep your stylus pressed down (like LMB) , and then drag. If you lift it up , it ends the height operation (as if you released LMB).
Just try not to lift it from the pad until you're done. Works the same way as mouse, but it's not so comfortable combo (press[LMB] + RMB + drag) on wacom.

Re: quickPrimitive

Posted: 15 Feb 2012, 11:16
by origin
Hi, it's unwanted behaviour, I will change that (you won't have to hold lmb while height adjusting)

Re: quickPrimitive

Posted: 15 Feb 2012, 13:47
by knekke
Would it be possible to do a linux-version, or is it too much tied to windows-stuff?

This looks too great for not being able to use it :/

Re: quickPrimitive

Posted: 15 Feb 2012, 14:41
by bmcpherson
Faster than tweak eh? ;)

Just curious are you using the pickbuffer support in the tool SDK for fast highlighting or something else?
--
Brent

Re: quickPrimitive

Posted: 15 Feb 2012, 15:24
by origin
knekke wrote:Would it be possible to do a linux-version, or is it too much tied to windows-stuff?

This looks too great for not being able to use it :/
I don't have linux here, I can share source code If you can compile it. I think I'm not using any windows-specific functions
bmcpherson wrote: Faster than tweak eh? ;)

Just curious are you using the pickbuffer support in the tool SDK for fast highlighting or something else?
I'm using pick from tools sdk, never tried pickbuffer. I just slow down stuff in mouse move event, I think tweak tool is suffering from same thing:
viewtopic.php?f=36&t=2099

I dont know why it works, but it works.

Re: quickPrimitive

Posted: 15 Feb 2012, 15:34
by knekke
I don't have linux here, I can share source code If you can compile it. I think I'm not using any windows-specific functions
My girlfriend is out of town over the weekend, so I am allowed to sit in front of a computer in my freetime :ymparty: . Hopefully that is enough to figure out how to do it. So if you are ok with sharing the code I would give it a try.

thx,
Thomas