FBX mesh problem
FBX mesh problem
hi I made an animation iclone 5.4 and I imported in Softimage in fbx. the display is not good and rendering either. How can that help me? thank you
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Re: FBX mesh problem
The first looks like you have a lot of polys with inverted normals, the second looks like either a tangent map or strangely applied normalmap.
I'm now part of an endangered species...
Re: FBX mesh problem
hi, I solved the problem, it was necessary to add a vertex color and remove normal user
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