rectangular texture & UV editor

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myara
Posts: 403
Joined: 28 Sep 2011, 10:33

rectangular texture & UV editor

Post by myara » 19 Aug 2014, 12:15

I'm dealing with a project that uses rectangle textures (1:2). The problem is that when I rotate an UV island, it gets deformed, so I have to compensate manually (like scaling 0.5 x 2).

I remember having an option in Maya for this, is there anything in Softimage?

Thanks
M.Yara
Character Modeler | Softimage Generalist (sort of)

julca
Posts: 145
Joined: 07 Sep 2012, 14:24

Re: rectangular texture & UV editor

Post by julca » 20 Aug 2014, 13:09

Hello,
You've probably already found your answer, but just in case :
Press the "alt" key when you rotate UV on texture editor to compensate distortions on "rectangular" texture.

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myara
Posts: 403
Joined: 28 Sep 2011, 10:33

Re: rectangular texture & UV editor

Post by myara » 20 Aug 2014, 18:41

Thanks julca!! I didn't know that!
M.Yara
Character Modeler | Softimage Generalist (sort of)

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FXDude
Posts: 1129
Joined: 19 Jun 2012, 21:59

Re: rectangular texture & UV editor

Post by FXDude » 21 Aug 2014, 03:26

Me n'either! : ]

julca
Posts: 145
Joined: 07 Sep 2012, 14:24

Re: rectangular texture & UV editor

Post by julca » 21 Aug 2014, 10:00

I am happy to have been helpful ! :ymhug:

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