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3Delight and Toon Lines

Posted: 22 Sep 2015, 17:01
by sirdavid32
Hi, good day. I made this short demo comparing speed renders and quality
between MentalRay and 3Delight toon lines. Hope you like it:

Re: 3Delight and Toon Lines

Posted: 22 Sep 2015, 17:18
by Hirazi Blue
As I can see in your video you have Redshift installed as well: how does Redshift handle NPR effects and especially ink lines?

Re: 3Delight and Toon Lines

Posted: 22 Sep 2015, 21:07
by sirdavid32
I haven´t tried to render with Redshift. I understand it can read a lot of MR nodes.
I was just trying to know which renders faster between MR and 3Delight.
But I´ll see to answer your question ahead..

Re: 3Delight and Toon Lines

Posted: 23 Sep 2015, 00:56
by FXDude
Cool! (except for maybe the slightly abrasive soundtrack :) ) and feel free show us other pics later-on! Specially that it should be rather easy now with basic pathtracing "Sampling/NbOfBounces" settings compared to before.

But with pathtracining (now default) it may render a bit slower (but way nicer) than MR, but should start and preview very quickly (the main thing), and in general should only translate things that deform, or doesn't re-translate everything all the time for transforms and orbits.

Also, great to see it running on 8 cores! :)

Cheers!