Hi,
I've got an "Emit From Curve" with a bunch of curves and is there a way to get the emitter geometry name from the "EmitLocation" in order to feed that into a "Normalized U to Curve Location" in order to manually move/stop the particles along the curve on which they were emitted?
Thank you,
Fabian
Emitter name from EmitLocation
Re: Emitter name from EmitLocation
By manually you mean not simulated?
Re: Emitter name from EmitLocation
I did place them non-simulated first without realizing the motion blur consequences. Now I'm using states to switch between a flow along curve and stopping. Looks like I'll need to set up a point cloud per curve. Ugly solution but I'm out of time. Would still like to know if there is a way to get the object name from a location?
best regards,
Fabian
best regards,
Fabian
Re: Emitter name from EmitLocation
Nope. But you can create ICE tree on each curve, which creates some attribute, having specific value, then you're getting that value trough 'get closest location' or like.Fabian wrote: Would still like to know if there is a way to get the object name from a location?
Or, maybe it's possible to differentiate by some factory, per-object attribute like curve length.
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