Fixer ICE compound problem
Posted: 04 Jan 2017, 17:20
Hey guys!
I am trying to create an Ice compound for a more interactive version of Pin object into position constraint because I don't want to use constraints when I need to fix IK controllers on place for I have to bake all the animation on the controller when finished and that screw up the keys.
Compound works so far only if the fixer controller is selected otherwise it doesn't work and I really wonder if it is about some sort of ICE limitation or is there a problem with the node flow. I am not a coder nor have a technical background so it is very likely I made a mistake within the compound.
Anyways, it is much appreciated if someone can tell me what's going on?
I am trying to create an Ice compound for a more interactive version of Pin object into position constraint because I don't want to use constraints when I need to fix IK controllers on place for I have to bake all the animation on the controller when finished and that screw up the keys.
Compound works so far only if the fixer controller is selected otherwise it doesn't work and I really wonder if it is about some sort of ICE limitation or is there a problem with the node flow. I am not a coder nor have a technical background so it is very likely I made a mistake within the compound.
Anyways, it is much appreciated if someone can tell me what's going on?