Random Material ID per Copy: Error - FIXED
Posted: 15 Feb 2017, 04:10
I have followed a Pluralsight tutorial on making a procedural stairway using the Create Copy from Polygon compound.
So far so good. Managed to make an awesome pinecone from it... but...
Now I have Set Material Library into an empty mesh to make a container for my materials - now I get it, set that array to self.Materials. Now I want to apply the materials randomly per copy, using the Random Material ID per Copy.. but I get random polygons with the random materials.
I've followed the ICE tree tree forrest tutorial on the Softimage Autodesk youtube channel - with no erros.. but I can't get it to work with my compound.
Any help? Where did I go wrong?
So far so good. Managed to make an awesome pinecone from it... but...
Now I have Set Material Library into an empty mesh to make a container for my materials - now I get it, set that array to self.Materials. Now I want to apply the materials randomly per copy, using the Random Material ID per Copy.. but I get random polygons with the random materials.
I've followed the ICE tree tree forrest tutorial on the Softimage Autodesk youtube channel - with no erros.. but I can't get it to work with my compound.
Any help? Where did I go wrong?